Unlockable crew members for The Diamond Casino heist: How

diamond casino heist crew members

diamond casino heist crew members - win

Diamond Casino Heist Crew Member skills

I don't now if it has been asked before but will the skills of crew members in the diamond heist increase if you use them in a heist? Like it does in the GTA storyline.
submitted by Orangeberries69 to gtaonline [link] [comments]

Why do I have to complete 2 sets of fingerprints to open one door in the diamond casino heist whereas when I play as a crew member there is only one fingerprint per door

submitted by fried-eggs123 to gtaonline [link] [comments]

Unlockable crew members for The Diamond Casino heist: How to find them? (No Spoilers on names or Heist Story Please)

I already know Avi Schwartzman is unlocked from destroying all those signal jammers, but where do the other two for Driver and Gunman come from?
submitted by CaptainDreadEye to gtaonline [link] [comments]

[XBOX ONE] Looking for Heist Crew Members for Diamond Casino Job.

I’m a level 604 and welcome lower levels to join.
Welcomed to assist in other jobs as well but want to complete the diamond heist first.
Gamer Tag: SaulBHP
submitted by saulbhp to gtaonlinecrews [link] [comments]

Over 42 years ago the "Magnetic Drill Gang" robbed the Murwillumbah (Australia) Bank of NSW getting away with $2 million in cash. No one has ever been charged, no money recovered.

I had a friend who came from this town who told me all about it. It was widely considered to be an "inside job". Interesting that everyone involved has kept their lips sealed for all these years.
Forty years ago, a group of men known as the 'magnetic drill gang' broke into the Bank of NSW in the quiet town of Murwillumbah in the wee hours and stole almost $2 million.
To this day, no-one knows what happened to the cash — worth around $8.5 million in today's money.
The bank is now Westpac.
A country bank in Murwillumbah The bank is now the Westpac bank in Murwillumbah.(ABC North Coast: Donna Harper) The money — $1.7 million — and the gang, whose signature was to use an electromagnetic diamond-tipped drill, were never seen again.
The thieves broke through the bank's back door and used clever techniques to crack the safe open and lock it again, once they had stolen all the cash.
The following morning, a security guard found the back door ajar, and the vault locked from the inside. A locksmith tried to break the safe open, but failed.
Former Tweed mayor, Max Boyd, who was a councillor at the time of the infamous robbery, said a council work crew, who were repairing roads nearby, were called in to help.
"The robbers had spiked the vault door so the bank staff couldn't get inside to see how much money had been stolen, so a council work crew were called in and they had to smash a hole through the bank's thick brick wall to get access inside the vault," Mr Boyd said.
A bank official finally managed to get into the safe and told police "they got the lot".
This slogan was to become famous and was printed on T-shirts and beer glasses that were sold around Australia and the world.
Mr Boyd said many in the community thought it was an inside job.
"The crooks knew that the Murwillumbah branch of the Bank of New South Wales kept cash supplies from other banks in the area, so someone must have told them this as why would they target a country branch?" he said.
He said there were also suggestions that a new police officer in town or one of the security guards could have been involved.
A display of T-shirts and a beer glass with the slogan "They Got the Lot" and a cartoon picture of a criminal running away 'They got the lot' became a slogan for T-shirts and beer glasses, after the daring heist.(Supplied: Tweed Regional Museum) Mr Boyd said he and his brother, Jack Boyd, who was the state member for Byron at the time of the robbery, had concerns about gangsters leaving the big cities of Sydney and Melbourne to move into the Tweed Shire to start up criminal syndicates.
The Boyd brothers successfully stopped former premier Neville Wran's plans to build a casino in south Tweed Heads in the late 1970s.
"Jack was strongly opposed to the casino because he didn't want to see the underworld getting established up in this part of the world and he fought strongly against it during his time in State Parliament and I did too as a Tweed councillor," Mr Boyd said.
Mr Boyd said the famous robbery was part of the Tweed's colourful history, and he wondered if the case would ever be solved.
Police said the case was still open, and they welcomed any new information.
"Even though today marks 40 years since this robbery occurred, the NSW Police remain dedicated to arresting those responsible," NSW Police said in a statement.
"Anyone with any information is urged to contact Crime Stoppers on 1800 333 000."
https://www.abc.net.au/news/2018-11-23/murwillumbah-remembers-magnetic-drill-gang-bank-robbery/10519858
submitted by imapassenger1 to UnresolvedMysteries [link] [comments]

Rockstar and Take2: Here's some reasons you missed out on immense amounts of money by not architecting dedicated servers into your multiplayer setup

To bring everyone up to speed on network topology in games:
GTA Online uses what's called a peer-to-peer mesh network setup. This means that every PC/console on a connected session is talking to every other PC/console in that session. The preferred alternative for most multiplayer games is sever-client, where in every PC/console is talking with a single server.
With p2p mesh, this means that everyone shares authority. What this translates to is that a server is not the single authority checking for malicious activity, much of which anyone who has played GTA Online for is familiar with. This also means that anyone with the know-how can figure out what IP every other person is connecting from. This can lead to other malicious activity outside of the game.
But standing up dedicated servers costs money. Why not avoid that?
There are plenty of cases to be made where peer-to-peer connectivity makes sense, especially from a cost-savings perspective. But in some cases, like GTA Online, the benefits/gains from using a server-client setup far outweigh the costs.
So, in no particular order:

What Dedicated Servers Would Have Brought to RS/T2:

More purchases of cash in the Social store.
We'll start with the obvious here. When someone can get into a game and ask about [redacted method of obtaining money] and get a response 50% of the time, it's an obvious miss on being able to purchase prepaid in-game credit cards from the store. There's no incentive. And if they don't want to ask someone to do it, they can do it themselves.
Higher volume of Twitch streamers.
It seems easily correlated, but Twitch's research shows that livestreaming leads to better game sales. The reason this isn't streamed as broadly is because not everyone can get enough reliable people for a heist. Private sessions can be invaded by the same people who also [redacted method of obtaining money]. This is regardless of the privacy of a lobby, because those same people can find a unique identifier on the public Rockstar social site and join it, regardless of whether or not they're a friend or a crew member-- or simply not invited.
What this translates to are people who have such a low bar to pass to join a streamer's game and hold the experience hostage, crash the session or do any other number of malicious things. They can also impersonate people and send messages as them. So this further leads to things like not being able to do:
Twitch Rivals streams between competing streamer teams.
Imagine this: the game is pretty solidly protected from people who [redacted method of obtaining money] and those incidents they generate are rare, and when they do pop up, they're punished. So, streaming this game is far more viable. Competitive crews start forming, and Rockstar promotes an event with streamers where they're able to host lobbies and get 24, 36 or even 48 streamers in one session running 12 different crews for things like:
And so on and so forth. But because items have to be obtained through legitimate game mechanics, it also implements a grind. Maybe these groups/crews have been running for a while. But then you'd also be able to do:
Streamer Drops through Connected Accounts
We've seen other games do this, where viewers can get "drops" into their game by watching the streamer play it. These drops could have been literally anything that was on the Diamond Casino Wheel of Fortune. It could have even been a bonus spin at the wheel, to encourage getting the player in the game.
The Long-Term, Sharded MMO Experience
This translates to cash because people would be continually playing the game, which means more people paying for in-game cash and general popularity because more people would be streaming it, but this is the bigger buyback to the player, too.
Imagine a crew that worked hard at completing a certain set of heists on hard difficulty, no deaths, consecutive. Four people who are streaming their attempt like people do for raid bosses. And their reward was a unique yacht only available for them.
A ranked arena war system that awarded players who got 100 wins with a unique vehicle or livery.
The system could have been adjusted to make some things a grind. Making that money with friends, and then knowing that if someone had a high-end apartment, much less a casino penthouse, that they earned it through blood, sweat and hard work.
Powerful crews that were running around and happen to land on the same lobby and an all-out war with tactics, reinforcements and a consideration of cash drain to get the win in Los Santos.
These are the things that Rockstar and Take2 missed out on by not having dedicated servers with protections against [redacted method of obtaining money]. They were on the verge of greatness. They were this close. And I know that a lot of this translates over for Red Dead Online, too.

Is It Too Late to Do All of This?

No, I don't think so. If RockstaTake2 were to seek redemption from this, here's what they'd have to do:
Implement a dedicated server gamemode, and only allow characters created for this game mode specifically.
If people want to continue messing around in peer-to-peer sessions, maybe they allow that for a time before slowly forcing people over (because it's all about that money, right?). But create a new character (or duplicate the looks of one), and make it only available for play on controlled, dedicated servers.
You can even put Ye Olde GTA 5 spin on it and have Lester come in and say, "Yeah, I know the simulation was pretty fucked, right? It got hacked by kids on Christmas break. But anyway, now that you know what's possible out there in this stupid, god-forsaken world, well... uh, perhaps it's time we started making some money. And you remember Fleeca, right?"
Then people start off fresh, and work on earning things through the grind. I promise you, that'll net you some untold money and viewership. And I have faith enough that even if you made a very solid push into authoritative client-host conversion from peer-to-peer mesh, allowing the authoritative client-host to be controlled by Rockstar servers, you'd get something out of it.
And I will put a disclaimer on here: I don't know if the game engine is so archaic that it wouldn't allow for this kind of change. And if that is indeed the case, then the only thing that I can say is you missed out on all of the above by choosing to design what you did, because it is a proprietary engine.
But if you can, imaginary Rockstar or Take2 directory reading this, please, I implore you. Push for the change. This has been one of the best social games for me during lockdown, and I can't overstate how much everyone will benefit from this.
Sincerely,
~The Village Idiot
submitted by koulnis to gtaonline [link] [comments]

Heist Efficiency and Payouts

This is between the new Cayo Perico Heist and the old Diamond Casino Heist.
Cayo Perico average SOLO and DUO setup time: 1hr 40min - 2 hr (including contents and scoping)
CP SOLO and DUO heist time: 7-20minutes
CP Takes:
SOLO: 800k-1.7mil (depending on primary target and secondary targets at main bay)
DUO: 1.6mil-2.3mil (800k-1.2mil each) (depending on primary target, secondary target is painting(s) then gold)
Diamond casino setup time: 1hr 20-40min
DC Heist time: 15-25 minutes per heist, times X per member in the cycle. 30-50minute DUOS, 45min-1hr15min TRIOS, 1hr-1hr40min quads.
DC Takes:
DUO: 800k(40%cut)-1.2mil(60%cut) per heist (2mil each at end of cycle)
TRIO: 500k(25%cut)-1mil(50%cut) per heist (2mil each at end of cycle)
QUADS: 400k(20%cut)-800k(40%cut) per heist (2mil each at end of cycle)
Plz correct me if my numbers are more then 5% or 10minutes off.
From what I see: The Cayo Perico Heist pays the lone wolf, but the Diamond Casino Heist pays more consistently in a similar amount of time for duos.
In my opinion right now Cayo Perico is worth it solely for the fact that you don't have to deal with Lester.
This is assuming you are doing cycles with your crew, where the whole crew or duo partner brings a heist to the table.
View Poll
submitted by Snakebit3-096 to gtaonline [link] [comments]

I think we reached peak heist gameplay.

I took them around 5 years but they finally figured it out.
The Diamond Casino Heist was already pretty good but Cayo Perico managed to improve it by so much! Now, it's basically just us, our equipment and the Island Cayo Perico.
You don't need any useless crew members that take big cuts, no other players, no specific approaches and also we finally have solo friendly setups. How you wanna do it is completely up to you with so MANY options!
Wanna play hitman? You absolutely can. Wanna play fortnite with your squad, drop off a huge plane and start shooting? Sure buddy! Wanna disguise yourself and walk straight to the target? It's all possible and I love it.
What do you think? Anything else they could've done betteimproved upon? (Besides an increase of your bag storage)
submitted by Xestern to gtaonline [link] [comments]

Diamond Casino Guide

Diamond Casino Guide:
So you decided that you wanna rob a casino, great! The Diamond Casino Heist is one of the best ways to earn money, but you're wondering, how do I get started? Well you're in luck! This guide is going to teach you the ways to get the best out of the Diamond Casino Heist!
Step 1: Arcade
Alright to get started, you’re going to have to own an arcade. Now, it may seem better to go for the arcades on the top of the map to save yourself some cash, however this will make all the preps much harder, as most of them take place in LS or Sandy Shores.
The best arcade locations are 8-bit ($2,530,000, located in Vinewood) and Videogeddon ($1,875,000, La Mesa). When buying your arcade, none of the upgrades are necessary, as most of them are cosmetic. You’ll have to complete a quick arcade setup mission to access the basement where the diamond casino heist planning board is located.
Step 1.5: Arcade Income
While this isn’t related to the diamond casino heist, I thought I would put this in there. The arcade generates income based on how many games you have, going up to 5k per in-game day (48 min). The game doesn't matter, so you can just buy the cheapest one (Monkey’s Paradise, $90,000) and fill up your arcade with it.
Step 2: Scope out casino
After you’ve finished watching Lester scribble a big mess over the whiteboard, you’ll be able to start the casino heist. Normally, you’ll have to pay a setup cost of 25k, but since it’s your first time doing it, it’ll be free. After you’ve confirmed that you want to start the casino heist, you’ll need to finish the scope out mission. For the scope out mission, you’ll need to take a variety of pictures for lester in order to unlock entrances for the heist. A full guide is linked here but I’ll sum up the most important ones.
You’ll only need to do this mission once, and it will be completed for all future casino heists.
Step 3: Vault Contents
The vault contents mission is pretty easy. You’ll be given the rough location of a duggan security guard, once you find him, you can either hack him, which can take some time but you won’t get the cops on you if you do it right, or you can kill him and grab the phone, which will save you some time but you’ll need to lose the cops before you can enter the casino.
After you’ve entered the casino, you’ll need to bring out the sightseer app on your phone to find a wifi signal. After you’ve located the wifi signal, you’ll need to figure out the vault contents. Beware that you only have a limited time to do this (2 min).
Since it’s probably your first time, I would recommend that you go through every camera to scope out each POI. The target will be cash since it’s your first time, which has a payout of 2.1 mil on normal. The first time will always be cash (payout of $2,115,000 on normal), but if it’s not your first time, the targets can be either cash, artwork (payout of $2,350,000 on normal) or gold (payout of $2,585,000 on normal).
There is a 4th target, which is diamonds (payout of $3,257,100 on normal) however this vault content is only available for special occasions and has been removed from the vault contents.
If you do the heist on hard by doing the same approach after you’ve done another one, the payout will be 10% larger. If you’ve completed all 3 approaches to the heist, you can cancel the heist which can be helpful if you’ve got a bad target. Link to this is here.
Step 4: Selecting your approach
Once you’ve finished the vault contents mission, you’ll be able to select your approach.
There are 3 approaches to the diamond casino heist. Silent and Sneaky, The Big Con and Aggressive.
For beginners, I would recommend alternating between Big Con and Aggressive, because those are the easiest ones. For Big Con, choose the Gruppe Sechs disguise for the easiest entry. Aggressive is good for newer players however it does end up in a lot of money loss. After you’ve got the gist of it, alternate to doing Silent and Sneaky in place of aggressive for a bigger payout.
Step 5: Selecting your support crew
After you’ve selected your approach, you’ll need to select your support crew before you can do any of the prep missions.
Selecting your support crew is very simple. You’ll need a gunman to source guns, a driver to source cars and a hacker to delay the nerve agent inside the vault.
Selecting your support crew depends on the approach and target in the vault. For Big Con, SnS, any any target EXCEPT for art, you’ll want the worst gunman (Karl Abolaji, take his Micro SMG on big con, heavy revolver on aggressive and on SnS the choice is up to you), the worst driver (Karim Denz, take his sentinel classic) and the best hacker available to you, for most people, this will be Paige Harris (unlocked when the terrorbyte is purchased, gives 3:25 in the vault when undetected and 2:23 detected).
For aggressive, you’ll still want to have the worst driver and best hacker, however the gunman is up to you since you’ll be using guns a lot. I normally go with Charlie Reed (unlocked when purchasing a hangar), he takes a 7% cut (2% more than Karl) and gives you an assault smg, however you can get by with Karl, as every gunman gives you a SMG to go along with another weapon, which is still a perfectly fine weapon.
For Big Con, SnS and the target is Art, if you and your heist partner can both hack very well, you can get by with Yohan Blair (takes a 5% cut and gives you 2:51 in the vault if you are undetected and 2:01 if you are).
Step 5.5: Secret heist crew members
There are 2 hidden heist crew members that can’t be unlocked by purchasing a business like most heist crew members. There 2 are Patrick McReary and Avi Schwartzman. Patrick McReary is a gunman who takes an 8% cut and gives the choice a Combat MG or an Assault Shotgun in aggressive. Avi Schwartzman is a hacker that takes a 10% cut and gives 3:30 undetected in the vault and gives 2:22 if you are detected. To unlock Patrick, he spawns as a random event around the map. He spawns in a police car that you will need to hijack. A guide is linked here. To unlock Avi, you’ll need to destroy 50 signal jammers that are located around the map. A guide is linked here.
Step 6: Prep Missions
Now that you’ve selected your support crew, you’ll be presented with a plethora of prep missions. Some mandatory and some optional. To complete these missions, I suggest that you use a Kuruma, Buzzard or Oppressor Mk2 to make your life easier. In some prep missions, you will not be able to call lester, so be prepared. All of the missions can be done solo but it makes it easier if you have a friend with you to help you out.
Now onto the optional prep missions. Optional prep missions, are, as the name suggests, optional. The optional prep you should do depends on the approach. If you own a penthouse and have completed all of the missions, you will gain access to the security intel mission. It’s very easy to complete and you will only need to do it once. A nice trick is that the gauntlet actually spawns when you start the mission, not when the cutscene is triggered, so you can just shoot the driver and take the gauntlet. A guide will be linked below.
Let’s start with Silent and Sneaky. For Silent and Sneaky, the optional prep missions depend on your skill level. If you’re an experienced player, you don’t need to do much, only level 2 security passes. Power drills you can do if you think you have enough time. However if you are a very new player, I’d recommend that you do patrol routes, duggan shipments (you only need to destroy 3 to get rid of their bulletproof helmets), level 2 security passes, emp device and infiltration suits and power drills if you think you have enough time. If you do all these, the heist should be a breeze.
Going onto the Big Con, if you’re doing Gruppe Sechs, you don't need to do much. You only need to go through one door if you exit out the staff door, so you can decide if you want to do level 2 security passes or not. Patrol routes do make things easier, however are not necessary. Again, only do power drills if you think you have enough time. Make sure you do exit disguises. Noose and firefighter are exactly the same, so do firefighters since it has the easier mission.
For aggressive, again, patrol routes make it easier, but are never necessary. Make sure to do duggan shipments. You can solo it, but it will be much easier with another person. If you don’t get them all you can just close the game and you’ll be able to do the mission again. Reinforced armour allows you to take more damage, so I would recommend it even if it makes you slower. Be sure to also do boring machine as it allows you to enter through the sewers. Make sure to also do level 2 security passes unless you really like hacking doors.
Step 7: Finding people to play with
Now that you’ve completed all your required prep missions, you need some people to play with. If you don’t have any friends to play with, I recommend checking out HeistTeams or the GTAO Discord LFG Channels to find people to play with. Make sure to have good communication between your teammates otherwise the heist will be in chaos.
Step 8: Completing the heist
Now that you’ve got a solid heist crew waiting to grab all of that sweet loot out of the casino’s vault, you’ll be able to start the heist. If you're doing aggressive, the plan is pretty simple, shoot your way in, grab the loot, then shoot your way out. The easiest entry for aggressive is sewers, and the easiest exit is the eastern roof terrace. If you exit through the staff lobby, you’ll get shot a ton when going over the racetrack, however if you exit through the roof terrace, you can shoot the guys behind the stones on the racetrack then safely parachute down.
For The Big Con, I’m going to assume you’re doing the Gruppe Sechs approach. By doing the Gruppe Sechs approach, you can pretty much waltz into the vault and back out of it, just be careful that this has some limitations. When going back up the stairwell/elevator to the casino access floor, the guards will have checked the vault and know it’s been robbed, so you disguise ain't gonna work anymore. I strongly suggest getting exit disguises, as they will greatly help your escape. The easiest exit for this is the staff lobby.
For SnS, I’m not really going to go into too much detail here because there’s a full video linked below. What I will talk about is when to use the emp (If you did the prep mission). I recommend emp’ing when you’re at the vault access floor, allowing you to waltz into the mantrap, or when you're coming back up to the casino access floor and are in the mantrap.. Be warned that if you decide to get the daily vault when you trigger the emp, the emp’s timer will run out before you can get to your exit, so plan ahead. The easiest entrance for this is the staff lobby and the easiest exit is also the staff lobby.
Tips and tricks to complete the heist
Useful media
Credits
Special thanks to:
u/Pepperooney_ for adding a bunch of info on the tips and tricks section
u/what_it_dooo for suggesting the roof terrace and the hacking device trick
submitted by Aveonick to gtaonline [link] [comments]

[Concept] Los Santos Gala Heist

I know this is probably gonna die in new, but I got an idea for a heist inspired by Ocean's 8.
The Los Santos Gala Heist is a heist inspired by the Met Gala heist in Ocean's 8 where you steal a necklace off the neck of a celebrity. This heist will star characters from previous gens of GTA games and a cameo from Debbie Ocean herself, and will be played by 1 to 4 players, each choosing roles from four: nutritionist, busboy, journalist, chef. Vacant roles are filled out by crew members, some who are in for free, while others might take money or missions to convince.
Storyline: It is [year when heist is released], and Daphne Kluger(voiced by Anne Hathaway) has arrived in Los Santos Looking to start a newfound life with new wealth as Poppy Mitchell has become famous in the mainland US, causing Daphne to wash up. After much research, she finds that a priceless necklace from De Koch Diamonds usually hidden under a vault 50 feet underground is being exhibited at a museum, and will be worn by Poppy Mitchell(yes, her) at the Los Santos Celebrity Gala held at Davis City Hall. She enlists you to help find a crew of seven to help steal the necklace right off her neck. But the necklace is being guarded, and you must find a way to get it.
In the heist, you and your crew must big-con your way into the Gala. The heist goes as your hacker of choice gets through the camera feeds and marks the blind spot. Then, the player or crew member masquerading as a nutritionist spikes Mitchell's soup in the kitchen and delivers it to the busboy who then delivers the soup to her. As Mitchell dashes for the bathroom, the player or crew member disguised as a busboy must tail Poppy on foot as she reaches the bathroom, but her guards will be unable to enter.
The 'busboy' must then follow a new set of instructions involving the rotating magnet as a new type of hack they must do, and once the necklace is off the busboy must leave the area. Once the busboy leaves, Poppy will emerge from the lavatory without her necklace. As the nutritionist, now under a formal celebrity dress disguise picked up in the blind spot outside the lavatory, leaves amidst a crowd, the player masquerading as a journalist, who has a fake necklace on hand, must plant the fake in the moat nearby. Without being seen, the 'journalist'takes it out of the moat before a guard opens the toilet door where the chef hides to cut the necklace into four pieces, signaling for everyone else to come back as it was found.
The busboy must then stealthily hand over the necklace to the chef as the nutritionist leaves, and the chef must hide in a toilet inside the kitchen before the crowd leaves. The chef must use a pair of tweezers to cut the necklace, while being careful not to damage the diamonds. As the previously mentioned guard approaches the toilet, Lou gives a warning that the guard is about to break oipen the toilet door. Upon this, the journalist must plant and fish out the fake, turning the guard's attention away. The busboy then enters the toilet, and the chef hands the necklace over to them. The busboy must then hand the necklace over to the rest of the crew. The busboy, chef, journalist and nutritionist then leave via the crowd. Before this their weapons must be left in the by the entrance before the security checkpoint, and they pick up a new set of weapons outside. The necklace must then be delivered to the Villa base the leader purchased in a clean getaway vehicle that can range from a Taco Van to a custom Weazel News Rumpo.
For the CPU players hired for 2-3 players, they can range from characters like Pavel as a chef to Lazlow as a journalist. As for support crew like the Casino heist, characters like Georgina Cheng and Lester Crest as hackers to gunmen like Karl Abolaji and Charlie Reed make appearances. Rose Weil can be hired for free to make a dress that can track Poppy's health conditions and prepare for the vomit moment in advance, but she will take a good portion of the cut. Optionally, characters from Ocean's 8 like Nine Ball as a hacker and Amita as a 'chef' can be hired, but three missions must be done for them to unlock them as hirables(Support crew take cuts, but CPUs are treated like players in terms of cuts.). They take the highest cut, but make the take worth higher.(Nine Ball has a special ability among the hackers: she can create blind spots by editing cameras.) Optionally, The Amazing Yen can be hired for $3.5 million to steal secondary targets worth 6 million dollars max. The success rate and how much he takes depend on the four players' situations. If detected, Yen will get less and join the fight. If he gets wasted, you collect the targets from his body and run.
The secondary targets can be worth more in total than the necklace. The players cam steal them, but they will have to kill guards and, if Nine Ball is not hired, take out security cameras. The loot bag size is limited, though, just like the Cayo heist. Once the heist is done for the first time by the leader, Debbie Ocean shows up at the leader's Villa and congratulates them. She tells Daphne at the villa that the Gala will be held again, but with a different primary target on a different celeb: these range from a watch worn by Tyler Dixon to Cloe Parker's engagement ring, which she wears to the Gala.
The potential take can reach 1.5 million for 85% cut for a player if secondary targets are untouched, but can reach 7.5 million if Yen succeeds in getting everything. Cuts for support crew range from 5% to 10%. An Ocean's 8 character, however, will take 15%, take it or leave it. CPUs take no cut at all, however, so players don't complain about losing money to CPUs.
I hope you liked this heist concept. Let's updoot it enough to reach Rockstar's devs!
submitted by ElsonDaSushiChef to gtaonline [link] [comments]

Rockstar and Take2: Here's some reasons you missed out on immense amounts of money by not architecting dedicated servers into your GTA/RDR2 multiplayer setup

This is mostly written in the GTA Online perspective, though it has crossover into RDR Online as well.
To bring everyone up to speed on network topology in games:
GTA Online uses what's called a peer-to-peer mesh network setup. This means that every PC/console on a connected session is talking to every other PC/console in that session. The preferred alternative for most multiplayer games is sever-client, where in every PC/console is talking with a single server.
With p2p mesh, this means that everyone shares authority. What this translates to is that a server is not the single authority checking for malicious activity, much of which anyone who has played GTA Online for is familiar with. This also means that anyone with the know-how can figure out what IP every other person is connecting from. This can lead to other malicious activity outside of the game.
But standing up dedicated servers costs money. Why not avoid that?
There are plenty of cases to be made where peer-to-peer connectivity makes sense, especially from a cost-savings perspective. But in some cases, like GTA Online, the benefits/gains from using a server-client setup far outweigh the costs.
So, in no particular order:

What Dedicated Servers Would Have Brought to RS/T2:

More purchases of cash in the Social store.
We'll start with the obvious here. When someone can get into a game and ask about [redacted method of obtaining money/goods/vehicles/XP] and get a response 50% of the time, it's an obvious miss on being able to purchase prepaid in-game credit cards from the store. There's no incentive. And if they don't want to ask someone to do it, they can do it themselves.
Nevermind that the same group of people who can [redacted method of obtaining money/goods/vehicles/XP] will also just grief sessions. Better yet:
Better Control on Hackers/Modders
Anyone who is on the outside of RDR2 or GTA multiplayer has probably only heard telltale of what modders do in these games. Here's a list of what I've personally experienced:
The list goes on. The biggest reason for using dedicated servers, honestly, is to get rid of the griefers. It's enough so that I've seen people ask if someone is running a specific type of mod, and they know the commands to use to get gifted vehicles, cash, etc. It's prolific and horrible.
But cleaning those things up and preventing them means:
Higher volume of Twitch streamers.
It seems easily correlated, but Twitch's research shows that livestreaming leads to better game sales. The reason this isn't streamed as broadly is because not everyone can get enough reliable people for a heist. Private sessions can be invaded by the same people who also [redacted method of obtaining money]. This is regardless of the privacy of a lobby, because those same people can find a unique identifier on the public Rockstar social site and join it, regardless of whether or not they're a friend or a crew member-- or simply not invited.
What this translates to are people who have such a low bar to pass to join a streamer's game and hold the experience hostage, crash the session or do any other number of malicious things. They can also impersonate people and send messages as them. So this further leads to things like not being able to do:
Twitch Rivals streams between competing streamer teams.
Imagine this: the game is pretty solidly protected from people who [redacted method of obtaining money] and those incidents they generate are rare, and when they do pop up, they're punished. So, streaming this game is far more viable. Competitive crews start forming, and Rockstar promotes an event with streamers where they're able to host lobbies and get 24, 36 or even 48 streamers in one session running 12 different crews for things like:
And so on and so forth. But because items have to be obtained through legitimate game mechanics, it also implements a grind. Maybe these groups/crews have been running for a while. But then you'd also be able to do:
Streamer Drops through Connected Accounts
We've seen other games do this, where viewers can get "drops" into their game by watching the streamer play it. These drops could have been literally anything that was on the Diamond Casino Wheel of Fortune. It could have even been a bonus spin at the wheel, to encourage getting the player in the game.
The Long-Term, Sharded MMO Experience
This translates to cash because people would be continually playing the game, which means more people paying for in-game cash and general popularity because more people would be streaming it, but this is the bigger buyback to the player, too.
Imagine a crew that worked hard at completing a certain set of heists on hard difficulty, no deaths, consecutive. Four people who are streaming their attempt like people do for raid bosses. And their reward was a unique yacht only available for that achievement.
A ranked arena war system that awarded players who got 100 wins with a unique vehicle or livery.
The system could have been adjusted to make some things a grind. Making that money with friends, and then knowing that if someone had a high-end apartment, much less a casino penthouse, that they earned it through blood, sweat and hard work.
Powerful crews that were running around and happen to land on the same lobby and an all-out war with tactics, reinforcements and a consideration of cash drain to get the win in Los Santos.
These are the things that Rockstar and Take2 missed out on by not having dedicated servers with protections against [redacted method of obtaining money]. They were on the verge of greatness. They were this close. And I know that a lot of this translates over for Red Dead Online, too.

Is It Too Late to Do All of This?

No, I don't think so. If RockstaTake2 were to seek redemption from this, here's what they'd have to do:
Implement a dedicated server gamemode, and only allow characters created for this game mode specifically.
If people want to continue messing around in peer-to-peer sessions, maybe they allow that for a time before slowly forcing people over (because it's all about that money, right?). But create a new character (or duplicate the looks of one), and make it only available for play on controlled, dedicated servers.
You can even put Ye Olde GTA 5 spin on it and have Lester come in and say, "Yeah, I know the simulation was pretty fucked, right? It got hacked by kids on Christmas break. But anyway, now that you know what's possible out there in this stupid, god-forsaken world, well... uh, perhaps it's time we started making some money. And you remember Fleeca, right?"
Then people start off fresh, and work on earning things through the grind. I promise you, that'll net you some untold money and viewership. And I have faith enough that even if you made a very solid push into authoritative client-host conversion from peer-to-peer mesh, allowing the authoritative client-host to be controlled by Rockstar servers, you'd get something out of it.
And I will put a disclaimer on here: I don't know if the game engine is so archaic that it wouldn't allow for this kind of change. And if that is indeed the case, then the only thing that I can say is you missed out on all of the above by choosing to design what you did, because it is a proprietary engine.
But if you can, imaginary Rockstar or Take2 directory reading this, please, I implore you. Push for the change. This has been one of the best social games for me during lockdown, and I can't overstate how much everyone will benefit from this.
Sincerely,
~The Village Idiot
submitted by koulnis to gaming [link] [comments]

Fleeca Job Won’t Start.

I have purchased a High end apartment with a heist planning room and am level 14, yet Lester simply will not call me to prompt the start of the Fleeca Job. It’s pretty annoying. If anyone could help me, I’d highly appreciate it! (I play on Xbox One btw)
Also, I’ve been googling this issue and some people mentioned some things about the garment factory, but I was never prompted to go there either. I recently went to the L on the map which was Lesters home but all that unlocked was being able to put bounty’s on players. Lester has called me many times regarding the other dlc heists (Doomsday and Diamond Casino) but not the fleeca job.
Lastly, when I’m in my heist room there’s only the option to join a heist as a crew member which just puts me with some other random people to do a random heist.
submitted by PewDieCat1 to gtaonline [link] [comments]

Recruiting Heist Artists On Xbox - Long Term Crew

Hello Xbox GTAO players of Reddit, I'm looking for veteran players in need of an active crew to join The Iconic Mafioso, a small but active crew in need of only a few members. As I'm sure you all know, the new update is upon us and will be here any day now, with a new heist on the way we seek to have everyone able to do the heist Day One.
The Iconic Mafioso is a tightly knit group of grinders, mainly specialising in heists, our current members are experts in every heist in the game from The Fleeca Job to all three variants of The Diamond Casino Heist, though a Silent & Sneaky specialist would be a great addition to our ranks!
Now for the boring stuff, the base requirements.
For a Veteran / an actual spot in the crew:
Must:
Should:
Could:
As for those who do not meet the standards, that doesn't mean you aren't allowed to try out. Exceptions can be made if:
For more information, please DM me here on Reddit and we can organise a party to chat.
submitted by SaltedMisthios to gtaheistcrews [link] [comments]

Heist-A-Thon With the Crew - 9:00PM EST on Xbox One Wednesday, October 28

Tomorrow there will be a Crew Event on Xbox One in which Crew Members are invited to join u/Gaming-Atlas for a Heist-A-Thon! First, I will take you through my Diamond Casino Heist, giving a lucky 3 players a huge cut. Then, we will go into YOUR heists, and help each other get rich.
To RSVP to the event, tell me the following things in the comments
  1. You are coming
  2. If you want to be added to the Reddit group chat for Xbox One events
Rules
  1. The host of the heist determines the cuts - no challenging them and asking for more money
  2. Leaving heists in the middle to troll or sabotaging the mission will result in a strike
  3. Blowing up or stealing heist prep equipment will result in a strike
Join us on Discord and check the Wiki for information on the Crew including rules and watching the livestream on Twitch
submitted by Gaming-Atlas to gtaonline [link] [comments]

An unnecessarily long analysis as to why I think Ride or Die is the best written book in Pixelberry's library

Okay, I want to start this by saying that while Endless Summer is my favorite book due to emotional attachment (Yeah, this is no longer the case as of October 31st, ROD GOAT) I still think that Ride or Die comfortably surpasses it and every other Choices story when it comes to writing quality. I've been consuming some truly kino media like Steins;Gate, The Last of Us Part II and Better Call Saul in the past few months but seeing that the tumblr side of the fandom was having a ROD Appreciation Week made me have the book constantly wrestling for time in my mind along all those other things that I greatly enjoyed (Obviously, I'm not trying to imply this is anywhere near the same level of quality as these other pieces, cause that'd just be stupid) but yeah, I've been wanting to talk in depth about why I hold Ride or Die in such high regard for a long time now, so this post is for me, for anyone else that might be big fans of the book or even for people that didn't like it and don't understand why it's a fan favorite. It's also my late, not proofread contribution to the appreciation week since I can't really draw for shit.
PREMISE AND THEMES
Quick summary, it’s a story about growing up and finding oneself that focuses on an 18 year old girl in her last weeks of high school that joins a criminal crew without even realizing it due to her sheltered life making her feel like she missed out on her teenage years for the past 5 years since, after her mother’s death, her dad became incredibly protective of her. As she grows attached to the crew she gets deeply immersed in their world until she realizes what the pursue of freedom, fast cars and bad boys/girls truly entails. Of course, you all know that.
So, themes. Most Choices stories don’t have any big, noticeable theme that encompasses the entire story they’re trying to tell, which is completely fine since you can still write a good, compelling story without it (Unless you’re David Benioff). Of course, while not necessary, overarching themes elevate a story a lot more in my eyes if executed properly and I feel like Ride or Die excels at it. And what are these themes? Well, obviously, it’s up to every individual’s interpretation but to me the three biggest stand outs are freedom, obviously; the choice between someone’s own past and future; and how the typical Bad Boy Romance is not always the cheesy, idealized life most of us are used to. I’ll explain how the story presents these themes in the following segments.
ELLIE WHEELER, aka THE MC
I’ve raved about her at almost every chance I get because I feel like I can make a pretty compelling argument as to why she’s the best MC and one of the best characters PB’s ever written, but it’s about time I finally sat down to properly explain this stance. I might refer to her as Ellie at times instead of MC since I just don’t like having an essay this big and introspective and just referring to her as MC, even if I didn’t actually keep her default name myself.
So, let’s start from what most of the ROD MC masterrace knows about, she’s different from 95% of the MCs. She has a clear goal, a clear personality and, one of the most rare traits in MCs, her dad’s an actual character and he has an actual relationship with her. She’s also far from perfect, she’s an incredibly smart young woman that lacks “street” knowledge and as she gets in deeper and deeper with the MPC, her previous and new relationships suffer because of it, because she doesn’t know how to juggle both sides of her life. The hardships Ellie has to face are both products of the environment she lives in and a product of her mistakes, which acts as a nice balance so that she doesn’t come of as a bumbling idiot that fucks up everything for everyone and an overly perfect protagonist who’s only flaw is that the world just plots against her so that there can be a story to tell.
Her goal is a pretty simple one, she wants to go to Langston university, her dream school. The thing that stands out to me is how she never betrays her dream and it’s always present in the back of her mind, well, technically you can choose to skip out on all of her classes but that always seemed really out of character to me, so I’m not really taking that into account, since she expresses that she loves to learn and she sees it as a challenge to be better than herself from yesterday. She manages to involve Logan into her school life so she isn’t fully distracted from her studies and even when she’s living on the Gramercy Garage, she still finds time to study for her finals. Even when everything goes to shit and she starts losing sight of who she is, Logan, Colt and Mona know that being a criminal is not the life she’s meant to live and it isn’t until after prom that she realizes who she really is. There’s so many choices throughout the story that, while ultimately not relevant to the outcome, I feel can add a lot of character to her if you’re willing to “headcanon” a bit, so minor things such as picking the color of her car due to it being the same as Logan’s or the one Colt or Mona suggested, choosing to listen to rap music as she’s driving the MPC around since it can be seen as a rebellious sort of music that her dad probably wouldn’t have approved of, treating Brent’s party invitation as something of no importance to her, getting a tattoo… wait this one’s supposed to be big, why does no one acknowledge it dammit? Then there’s also some bigger choices such as her being able to tell Riya that she’s most excited about being able to leave LA on the first chapter or being able to choose to stay with Logan and help him fight Salazar, choosing to focus on her studies even when living with the MPC, and so on.
Now, how is she tied to the themes I mentioned above? Well, it’s clear that her desire for freedom and independence is what initially leads her to want to be a part of the MPC’s life, when Kaneko brought her to the garage for the first time she didn’t quite see them as criminals, but as people that lived as they wanted and were still, well, humans. She’s constantly seeking her own freedom from her dad’s overbearing presence and from her own boring life and she achieves it twice, one is the fake freedom she got when she ran away after her dad found out about her involvement with the MPC and the second one is what I like to think of as her true freedom. The definition of true freedom is tied to the second theme I mentioned, the choice between past and future, after the Brotherhood attacks her and her LI after prom she realizes that she can no longer try to keep on living both lives, the nerdy valedictorian girl and the criminal that gets a thrill by being behind the wheel, the inability to choose between one and the other is what initially landed her into that mess and it’s only by finally choosing that she’s able to get herself and everyone else from the MPC out. It’s a very unique way of showing a character being strong, she got herself out of the mess she herself helped cause and she did it without the conventional strengths of MCs such as being a warrior queen, a part of an alien entity that transcends time or a literal vampire.
Ultimately, she chose to embrace her future (And her past, in a roundabout way), her long time dream, which meant letting go of the life and people that once made her feel so free and alive and by doing so, she got the freedom she desired so much while also finding who she truly was and what she valued in life. That’s also tied to the third main theme I mentioned, in the end she couldn’t keep on living an idealized version of the bad boy romance where you get to keep a good life out of living on the wrong side of the law and while I could definitely go more in depth about how she embodies this theme, I’ll do that when I talk about other characters, since I’ve already talked about about Ellie a lot.
LOGAN
The cover boy, the boy with the car, the “bad boy”, the mandatory “good boi” LI, the only Love Interest that has managed to rival Quinn Kelly in terms of how much I love them. I feel like the love for all 3 LIs is mostly evenly distributed on this sub but I’ve definitely seen some people say that Logan is kinda boring compared to Colt and Mona and honestly, that just couldn’t be further from the truth in my mind. Prepare for another long ass analysis.
Being a fan of the anime/manga series Attack on Titan has made me gain a great, great appreciation for story recontextualization and that narrative element is exactly what Logan brings to the story at the end of Chapter 10 and boy, did Luke and the team knock that shit out of the park with how they implemented that tool into their story. ROD Ch. 10 is notorious for being the chapter that officially turned the book from an initially hated book that people were slowly warming up to, to a current fan favorite as far as online communities are concerned, seriously, you can look up the discussion for that chapter in the search bar and the first comment you’ll see if someone taking back everything negative they said about the book and then it’s just constant praising for the next 6 weeks. Why did all of that happen? Because of how much starts making sense or becoming clearer because of the reveal that Logan initially started dating (?) MC because he was trying to get whatever intel her dad had on them from her, seriously, everything becomes so clear after the end of the chapter, everything starts falling into place like a carefully crafted Lego build, be it for the stories’ themes or for characterization of characters like Colt, Mona, Kaneko, Jason and Logan himself.
Let’s focus on Logan for now though. A couple of chapters in, as we start learning more about his life, we can see that Logan is someone that’s never truly had someone in his life that could show him true human love and bonds, the closest he has to that prior to Ellie is his “cousin” Vaughn. Initially, it seems like a weak attempt at making the titular bad boy seem like a layered character, specially since he seemingly just fell for a random girl that literally stumbled upon him on a high school parking lot, but in reality the reason his fake interest in Ellie started to become reality was exactly because of the lack of proper, meaningful connections, which we couldn’t have known until after Colt reveals the truth. As we know, Logan always had the mentality that, no matter how good a crew might be, he should always be ready to bail when the heat is too much, that’s a philosophy that he adopted and he knows that any criminal that’s as good as him will share the same sentiment, which proves to be the case when the MPC immediately disbands after Kaneko’s death... but Ellie isn’t a hardened, professional criminal, she’s a girl that, while certainly enamored by the allure of their life, still sees them as people, not as mere means to an end that are just fun to hang out with, which is why she doesn’t run away after the escape from the mall or the encounter with Salazar’s crew at the drive-in cinema, that’s not something Logan thinks people are capable of, why would such a saint of a girl not get away from them after things like that?
That’s when Logan’s guilt enters the scene. He tries to undo what he now considers to have been a great mistake since he’s slowly catching real feelings for the girl that was just supposed to spill all of Detective Wheeler’s info and leave them as soon as she realized how dangerous their life was, but how is he supposed to do that now when doing so would mean losing this person that’s so incredibly unique in his world? We see how his guilt starts weighing on him more and more as the story progresses, until he almost does something very stupid by almost revealing the truth right before the stadium job, so he probably wouldn’t have lasted much without revealing it but, for better or worse, Colt was the one that did it for him and once again Logan turns Ellie’s whole world upside down. For the rest of the book, he does everything in his power to show her that, while he was lying in the beginning, he actually did come to care for her a lot (even if his actions might’ve pushed her into the arms of Colt or Mona, or at least acted as the final push in their routes).
After the MPC disbanded there was only one person I could see appearing on Riya’s doorstep when I played through ROD during release and that was Logan, because it just made all the sense in the world in my mind. Backtracking a bit, we know from his two diamond scenes on the early chapters that Logan dropped out of high school but he always liked to learn about random stuff, hence him reading while on the road, and that he always toyed with the idea of going back (He also says that he’d probably be graduating that year if he hadn’t dropped out, which tells us that he’s the youngest of the 3 LIs, which is a neat detail), so I always saw that as him showing up not just for Ellie’s sake but also for himself in a way, since it’d be a good way to live out the life he never had, even if just for a few hours. Speaking of prom night, I absolutely adore how when he tells Ellie he loves her, she can reply with “Logan… no you don’t.” since it’s only natural she wouldn’t believe him 100% since not only did they get together through a web of lies spun by him and Kaneko, but because as far as she knows, Logan can’t possibly know what real love feels like.
Fast forward to the final chapter and it’s time for the MPC to go their own ways, for real this time, to avoid getting entangled with the FBI and, even if Logan wasn’t your actual LI he still shows that he’s completely accepting of the fact that he isn’t the one Ellie loves, and on both cases he shows that he also grew to truly love her by deciding to not be a part of her life any more, because it just isn’t feasible for her to pursue her dreams while also being involved with potential suspects on the FBI watch list, so he chooses her future over his because he can’t and he won’t let her risk her future for something as small as a space rock lucky enough to burn up in her atmosphere for a moment and with that, a heartfelt kiss, an explicit and tacit declaration of love, a request for Troublemaker to give ‘em hell and a brief but tense showdown with Detective Wheeler, Logan speeds off into the night.
COLT KANEKO
The actual leather wearing bad boy of the story that sauntered his way into the hearts of many fans, both as a character and a love interest, he’s sarcastic, he’s funny, he’s soft-ish only with the MC and he’s also a multilayered character, how could he not be liked? I want to preface this section by saying that, just like with really popular LIs such as Jake Mackenzie, Damien Nazario or Ethan Ramsey, I could never bring myself to like Colt in a romantic way, even though I can certainly see the appeal of their route but even then, just like the aforementioned gentlemen, he’s still one of my favorite characters of the series regardless of that, simply because of how much he brings to the table. So without further ado, let’s get started with Mr. “Christ, who caaares?” Kaneko’s unnecessarily long essay.
Right off the bat we can see that Colt has a bone to pick with Logan due to their relationship with Kaneko, he’s always butting heads with Logan and Kaneko at the beginning because he resents both, the latter for sending him away to college and not being willing to let him in on the family business and the former for, in his eyes, being the son Kaneko always wanted, not knowing that the only reason his dad kept him away from the business and seemingly replaced him with Logan was because if Jason actually harmed the MPC he could live with the loss of Logan on his conscience, but not Colt’s. As time goes on Colt finds himself slowly warming up to Ellie, even if he initially just thinks of her as one of his dad’s mistakes waiting to blow up in their faces, and even if he does relentlessly teases/annoys her it’s very obvious that he can connect with her because of her complicated relationship with her dad and she can understand him, they both love their dads immensely but they severely disagree on the view they have of their respective child. And against Colt’s predictions, Ellie proves herself as a valuable asset to the crew (Not knowing until later on just how deep that rang true) and he eventually starts falling for her as well, which is what sets the Chapter 10 plot twist in motion.
After the MPC manages to steal the super cars for the Brotherhood, Kaneko opens up to the idea of letting Colt into the business, since it’s clear he won’t just pack up and leave for college anymore, especially after Kaneko is shot and threatened by the Brotherhood and he has to rely on Colt’s plan of kidnapping one of their members and at some point he reveals the truth about their current situation to his son, where Colt finds out about the truth behind Logan and Ellie but it isn’t until after the stadium heist that he makes shit hit the fan by starting a fight with Logan and spilling his secret. That always seemed to me that it came from a place that’s equal parts being mad at Logan for using Ellie like that but also him seeing it as a petty opportunity to sow discord between them, which is why she later has the choice to unload on Colt for deliberately keeping the truth to himself until the right moment. This also marks the moment where the somewhat toxic, somewhat supportive, somewhat wholesome and entirely complicated romantic relationship between them can start to flourish, since Ellie obviously doesn’t see Logan in the exact same way she did 24 hours before and depending on the player, she could’ve actually started to develop her relationship with Colt (Or Mona) prior to the reveal.
Something I haven’t seen being mentioned about Colt’s arc is how him being misjudged and misunderstood by both Ellie and Kaneko plays a huge role in it. After Ellie leaves the MPC, he decides to put the rest of his plan in motion, luring The Brotherhood into an illegal casino’s vault using the member they kidnapped and kill them via gassing. Toby completely disagrees with their actions and decides to recruit Ellie to help him stop the crew from crossing a line that they seemingly haven’t crossed yet, yes they’re criminals but much like Ellie’s initial impression of them, they’re not psychos and much less murderers, they’re still good people; so she sets out to stop them with the help of Toby and a Logan that’s desperate for atonement, but her biggest mistake was assuming that Colt isn’t the kind of person that can kill another person if it means protecting those he cares about. This is where it gets incredibly interesting and compelling to me, since not only does her misjudge of character ruin Colt’s entire plan but there’s also the possibility that she had been working for Jason and the Brotherhood the whole time, so in some cases they might’ve actually escaped the trap directly because of her and it doesn’t stop there, since as a result the MPC lose their entire advantage and are once again being targeted by The Brotherhood and that directly leads to not only another huge reveal from Kaneko’s part but also his death, him sacrificing himself so that the crew could escape as he let’s Colt know that he wishes for him to just let go of this life and do something better for himself. Before the rest of the MPC reunites at Gramercy Park, Colt tells Ellie how he plans to kill them all, to rebuild the garage and kill them all before finally breaking down on her arms as his loss catches up to him, right before the Mercy Park Crew splits up after their loss against Jason.
In the end, the two people Colt cared about the most failed at truly understanding him, his dad kept him at an arm’s length for a long time, missing out on time with his son because he never considered the fact that what he wanted for Colt was not what he wanted for himself, despite of all the risks it might entail, and Ellie played a part in Kaneko’s death by not realizing that Colt would be willing to cross such a fucked up line if it meant protecting the people and legacy he cared about so much. Those two factors play a huge role in the rest of the book since they’re the reasons why Colt is pushed dangerously close to a downward spiral that will most definitely only bring him more pain at the end of the book. After Jason is dealt with, he laments the fact that he and Ellie met under such circumstances and not in a classroom where they could annoy each other and become friends and/or significant others but he doesn’t lament his current situation, he’s dead set on becoming the king of LA, on carrying on his father’s legacy, now more than ever. I’d argue Colt Kaneko is the biggest cautionary tale in this book about the dangers of the often glorified life of the bad boys and fast cars and how it can consume you, he was very special to Ellie and Kaneko but they didn’t fully understand who he was, how he was shaped by his ideal future and they couldn’t see how the most important thing for him was his past, his legacy and as a result, he’s alone against a dangerous world, but that’s a danger that he very much welcomes.
If any of you have done Colt’s romance route and feel like I missed out on anything, do let me know in the comments, I feel like my appreciation for him only grew more as I wrote his section.
MONA
The bad girl, the loner, what even is her real name? I’m also going to dedicate an analysis to her but I also want to direct you to a post from a few months ago by user u/elbenji who has reviewed ROD from a WLW perspective that I think you should also check out if you’ve got the time. Anyway, Mona’s turn.
So, who’s Mona? Well, she’s kind of the Drake Walker of the book, which is a role that you don’t usually see being filled by a female LI. She doesn’t seem to like anyone, she’s pessimistic, she rarely misses the chance to mock people, she’s damn good at her job and she’s loyal to no one but herself, to some she might actually be the worse person of the 3 LIs during the early chapters but as everything else in this book, the layers to her start to show the more the story advances. She shares Logan’s worldview of everyone only being out for themselves but unlike Logan, she knows that not everyone is necessarily like that but in her eyes those people are in for a rude awakening from the world at some point for being dumb enough to think that they can count on someone else and that’s why she’s borderline condescending towards Ellie when the topic of interpersonal relationships comes up between them.
If Colt is shaped by his future, Mona is shaped by her past. Once upon a time she used to be little Miss Perfect like Ellie, honor roll, on the path to valedictorian, the whole thing, until she met a girl that she fell in love with, a criminal that made her enjoy life to its fullest and ended up becoming her whole world until one day they got caught and were taken to interrogation separately where Mona, fully trusting of her partner, lied about their involvement but was still arrested because her girlfriend ended up giving her up in exchange of freedom. That event shaped Mona’s entire philosophy, when it came down to it, people would always put themselves above everyone else and after Kaneko gave her back her freedom that’s the only code she stuck by, her own personal freedom and survival became the most important thing in Mona’s life, even when the man that saved her was in danger she considered multiple times to just leave the MPC to their luck. That is, until she met Ellie Wheeler.
Obviously, in typical Pixelberry fashion, Mona doesn’t have as much screen time as her male counterparts but what she lacks in screen time she more than makes up in both narrative and thematic relevancy. As mentioned previously, Mona’s always reminding Ellie how out of her depth she is and treating her like a dumb girl that doesn’t know what she’s doing (Which, to a certain extent, is true) but when shit goes south after the stadium heist it turns out that she’s the only LI that never actually played with Ellie’s feelings and was always straight (Heh) with her. It's things like this that I love immensely about ROD, the 3 love interests have so many layers to them, they do good and bad things and they feel like actual people that exist in this fictional Los Angeles, their actions are a product of what’s established as their characters, not just as stuff that happens because the plot needs it to. Back on track, just like with Colt, this is the point where Ellie and Mona’s relationship really takes off if the player chooses to and unlike Colt, her going after Ellie feels like it comes off from a place of actual concern since she understands what she’s going through, regardless of whether their relationship is platonic or not at that point, she still sees a girl that feels like she’s got no one left that she can trust in, so she takes it upon herself to be there for her, slowly shedding her walls that she’s put up for so long, probably without even realizing it.
After the failed job at the casino, Mona once again contemplates leaving the MPC in the middle of the shit storm but Ellie manages to get her to help since she owes Kaneko that much at the very least, only for her to find out a few minutes later that Kaneko knew The Brotherhood were corrupt cops from the beginning and never confided in them with that information and, in another cruel twist of fate, Kaneko ends up sacrificing himself so that Ellie, Logan, Colt and Mona could run away, once again, giving Mona her freedom even after completely betraying her trust. As the MPC discuss their course of action after that, she breaks and let’s out what’s probably my favorite quote in Choices: ”You wanted freedom? The fast cars, the bad boy, that whole life? This is it… and it’s not for you. Go home, for everyone’s sake.”, in that moment she let’s the entire pressure of the situation get to her and unleashes on Ellie, the main reason why they’re all in that whole mess. It’s an incredibly cathartic quote that perfectly encapsulates what ROD is all about, the criminal life is not something one can just juggle as if it were a part time job that’s there for the thrills, it can only lead to a life that most people, if presented with the choice, would never want for themselves. When I read that for the first time I completely forgot that I was just reading a story on a free Visual Novel app where you’d never expect to find writing of such quality. I can perfectly feel Mona’s anguish and anger in that quote, the whole weight of the events of the book finally come crashing down on us after we read those words and it’s just such a great feeling that I’ll never stop praising.
Let’s get to prom night though, much like Mona going after Ellie on Chapter 11, I feel like her showing up for her prom is still really fitting and the diamond scene that follows after is arguably the best wlw dirty thirty in the app, the dialogue during it is just top tier to be honest. But even better than it to me is the scene after that, where she decides to join The Brotherhood if it means Ellie gets to run away from them since they’re obviously looking to tie up lose ends, it is especially hard hitting if she’s your LI but the version with Colt or Logan is still amazing and I especially love how she uses the hot wiring skills Mona taught her to run away. After the Mercy Park Crew’s last ride together, Mona ends up taking a bullet for the girl that reminded her so much of herself and as Ellie drives her to the hospital she talks about how hard she’s going to be to forget, before reaching the hospital and walking herself inside, knowing that she’d be imprisoned once again before the day is over. I’ve seen a fair share of people that were unhappy with Mona having to deal with such harsh consequences but I personally love, love the end of her route since Mona’s always been about self preservation and only being there for herself but meeting Ellie gets her to slip, she starts caring for her and in the end chooses to give up on her freedom if it means Ellie gets to walk away with hers, in a way being for Ellie the complete opposite of what her ex-girlfriend was to her all those years ago (The dramatic irony can be turned to 11 if you choose the options that show her slowly adopting Mona’s philosophy during the final chapters, so she can slowly become more cynical as Mona slowly sheds her cynicism). In the end, Mona might not be free but she’s still on her element, she’ll be on a place where she’d have to count only on herself and while she’ll definitely have to face some time for her crimes, I’m pretty sure she’d thrive in prison.
End of Part 1
Okay, I initially wanted to talk about the supporting characters as well but this shit is truly living up to its title at almost 5K words, that’s already a decently sized one shot, so I’ll stop here since I still want to post it close to the appreciation week, though I might make some edits here and there as I reread it later on but I'm too lazy to do that right now. If I see there’s a good reception for a stupidly long post like this I’ll probably get to work on the second part where I talk about Kaneko, Jason, Detective Wheeler, Toby, Ximena and Riya and Darius, as well as maybe analysis for other books that I hold in really high regard such as the Endless Summer trilogy, Open Heart or It Lives Beneath. If you actually made it all the way here, I just want to thank you for taking the time of your day for reading my semi-coherent thoughts and definitely let me know what you think, if you agree, if you disagree, if you think I should go outside, etc. Thank you for your attention.
submitted by Trofulds to Choices [link] [comments]

Crew leader looking for members.

Here’s my GT: ODST x PADY x
I mainly just need competent players who did the Doomsday and Diamond Casino heists beforehand. I’m level 144 myself and a good crew member when it comes to heists.
What am I looking for (if anyone asks)? Good pilots for any vehicle, sharpshooters, most stats at max, anyone above level 100, knows what to do (from previous play-throughs) and has a good amount of patience.
Party chat’s optional, my mic’s not working, but I’ve the Xbox app, so I can send messages quickly.
Any help is appreciated. Hope to do the Cayo Perico Heist soon as well. Thanks.
submitted by Tenlotus to HeistTeams [link] [comments]

Assembling A Crew - Not a one time Job

Hello Xbox GTAO players of Reddit, I'm looking for veteran players in need of an active crew to join The Iconic Mafioso, a small but active crew in need of only a few members. As I'm sure you all know, the new update is upon us and will be here any day now, with a new heist on the way we seek to have everyone able to do the heist Day One.
The Iconic Mafioso is a tightly knit group of grinders, mainly specialising in heists, our current members are experts in every heist in the game from The Fleeca Job to all three variants of The Diamond Casino Heist, though a Silent & Sneaky specialist would be a great addition to our ranks!
Now for the boring stuff, the base requirements.
For a Veteran / an actual spot in the crew:
Must:
Should:
Could:
As for those who do not meet the standards, that doesn't mean you aren't allowed to try out. Exceptions can be made if:
For more information, please DM me here on Reddit and we can organise a party to chat.
submitted by SaltedMisthios to HeistTeams [link] [comments]

3.78 million payout on gold somehow? (Casino Heist Stealth)

So I was doing a heist with 3 other randoms that I joined, we breached the vault with Stealth and a 3 minute 30 second timer. Plently of time.
As I'm cracking the fingerprints and collecting gold, I notice our take reaches roughly 3.8 million give or take towards the end of the timer expiring.
This confused me. Firstly, I thought that all vault contents had the same take regardless of approach, crew numbers etc. (Hard mode does add 10% on top of the value)
As you can see below (sourced from): https://www.gtaboom.com/diamond-casino-heist-max-payout-vault-contents-time/ Keep in mind this is not adjusted for hard modifiers.
Vault Contents and Maximum Potential
Cash $2,115,000
Artwork $2,350,000
Gold $2,585,000
Diamonds $3,619,000
Now I did see a team member cracking safety deposit boxes, but here's the catch, once we left, there was still a full gold tray in the vault locked behind a door to my knowledge and we were sitting on 3.8 still. I did have to disconnect as one crew member got a bug that didn't let them progress through the mission (Thank you as always Rockstar).
So, I tried Stealth 3 man approach with two mates, gold and hard mode. We ended up with roughly:
$2,843,500
We didn't do any safety deposit locks, and we did daily vault twice but that only yielded around 60k.
But we grabbed every single tray of gold in that vault.
So the question is, how the hell did we get 3.8 million in that random lobby?
Gold duplo glitch was patched to my knowledge, and I thought safety deposit boxes gave a terrible yield? like 6k-15k or something if you crack one open. So confused right now.
submitted by ChainsawBlue_36 to gtaonline [link] [comments]

Casino Heists

Casino Heists are an easy and consistent way of making money. The heist setups should take between 1 ½ and 2 ½ hours. The heist itself takes about 30 min, for the time invested you should make between 1 and 1.5 million per heist. Doing the heist setups and the heist is a great way to fill the time while your other businesses are producing sellable product.
The first thing you must have is an arcade property. If you can afford to, purchase a property in the city. The city location makes doing the heist preps and the heist itself easier. I recommend Videogeddon in the city. It is closest to casino, centralized for setups, and cheapest in city at $1,875,000.
There are 3 types of heist approaches: Big Con, Silent and Sneaky, and Aggressive. The big con approach has 4 different ways of doing it: Gruppe 6, Maintenance, Bugstars, and Yung Ancestor.
Each heist approach has its own unique setups as well as general setups shared amongst all heist approaches.
Before deciding on what approach you are going to use, you will have to scope out the vault contents to see what is inside the vault. Vaults contents can be Cash, Art, Gold, and Diamonds. Diamonds are only available during specific event weeks.
Following are the max amounts for each type of vault content: Cash- $2,115,000 (reg), $2,326,500 ((hard) Art- $2,350,000 (reg), $2,585,000 (hard) Gold- $2,585,000 (reg), $2,843,500 (hard) Diamonds- $3,290,000 (reg). $3,619,000 (hard)
Once you host and complete each of the 3 approaches the future heists can be set for the hard level and you will make the most money for each type of content (10% more than regular).
Generally, the first time you host each heist, the vault contents will be cash and cannot be changed. After completing all 3 approaches as host you will be able to call Lester and cancel any future heists that you do not like vault contents and\ re-scope out the vault for, hopefully, better contents. Make sure you have hosted all three types of heists. On the 4th and subsequent heists, after scoping out the vault and if you are not happy with the contents (you get cash again), call Lester prior to leaving the casino and cancel the heist (option on phone). Head back to your arcade and you will be able to start the heist again (to get another scope out). This will cost $25,000 every time you do it but it is usually worthwhile to try to get art or gold vault contents. \ When setting up the heists, I recommend the following: *use the cheapest gunman, * use the cheapest driver ( best vehicles are the sentinel classics) I also recommend getting bulletproof tires on both vehicles for the heist, and * use the best hacker. You should have completed all the collectibles, which means you have blown up all the signal jammers. Avi Schwartzman will be available as a hacker for the heist. He is the best hacker to use for the heist. To get bulletproof tires- once you have collected both vehicles for the heist, they are now in your arcade, get in the vehicles and press right on Dpad to upgrade vehicles. Choose the bullet proof tires, the other upgrades are unnecessary
When running the heist, always take high level buyer, to get the most money from the heist. There is a cash room, in the casino, where the daily cash used by the casino is held. You can get anywhere from $20,000 to $100,000 from this room. When running the aggressive heist you will be able to take the cash from this room, also when running silent and sneaky you should be able to take the cash from this room twice (on the way in and out).
There is also the elite challenge- this is available for all 3 approaches but is easiest to get with the big con and silent and sneaky approach. The elite challenge will earn all players in the heist and extra $50,000 in normal mode and $100,000 in hard mode for hitting certain benchmarks. *Big Con- no restart, finish in under 15 min, no deaths, no alarm activated *Silent and Sneaky- no restart, finish in under 15 min, no deaths, no alarm activation, no hacks failed *Aggressive- no restart, no deaths, finish in under 15 min, 80 headshots Linked in this post are some youtube videos that will show you the basics of how to get the setups done and how to complete the heists themselves.
Your crew members are very knowledgeable about the game and heists, ask in the discord for help whenever it is needed to complete the heists.
To help you start your setups, and where to scope out the pictures:
https://www.youtube.com/watch?v=9bZ1wuEGXPA&list=PLDYNht49eL8dVX3TX_g-0LI8pH4nO7QQi&index=1
Crew members and general setup missions:
https://www.youtube.com/watch?v=SYyp5YwUpo4&list=PLDYNht49eL8dVX3TX_g-0LI8pH4nO7QQi&index=2
Hacking and vault drilling: https://www.youtube.com/watch?v=x52ZJolcAcc&list=PLDYNht49eL8dVX3TX_g-0LI8pH4nO7QQi&index=3
Youtuber Ghillie Master has many videos on each approach, which include specific preps and how to run each heist. This link is to the youtube page, check out the videos prior to attempting each type of heist. Very informative https://www.youtube.com/playlist?list=PLDYNht49eL8dVX3TX_g-0LI8pH4nO7QQi
submitted by jrf102 to CASHRulesLS [link] [comments]

Diamond Casino Heist Guide + TIPS - Written by /u/DatCamaroGuy

Diamond Casino Guide:
So you decided that you wanna rob a casino, great! The Diamond Casino Heist is one of the best ways to earn money, but you're wondering, how do I get started? Well, you're in luck! This guide is going to teach you the ways to get the best out of the Diamond Casino Heist!
Step 1: Arcade
Alright to get started, you’re going to have to own an arcade. Now, it may seem better to go for the arcades on the top of the map to save yourself some cash, however, this will make all the preps much harder, as most of them take place in LS or Sandy Shores.
The best arcade locations are 8-bit ($2,530,000, located in Vinewood) and Videogeddon ($1,875,000, La Mesa). When buying your arcade, none of the upgrades are necessary, as most of them are cosmetic. You’ll have to complete a quick arcade setup mission to access the basement where the diamond casino heist planning board is located.
Step 1.5: Arcade Income
While this isn’t related to the diamond casino heist, I thought I would put this in there. The arcade generates income based on how many games you have, going up to 5k per in-game day (48 min). The game doesn't matter, so you can just buy the cheapest one (Monkey’s Paradise, $90,000) and fill up your arcade with it.
Step 2: Scope out casino
After you’ve finished watching Lester scribble a big mess over the whiteboard, you’ll be able to start the casino heist. Normally, you’ll have to pay a setup cost of 25k, but since it’s your first time doing it, it’ll be free. After you’ve confirmed that you want to start the casino heist, you’ll need to finish the scope out mission. For the scope out mission, you’ll need to take a variety of pictures for Lester in order to unlock entrances for the heist. A full guide is linked here but I’ll sum up the most important ones.
You’ll only need to do this mission once, and it will be completed for all future casino heists.
Step 3: Vault Contents
The vault contents mission is pretty easy. You’ll be given the rough location of a Duggan security guard, once you find him, you can either hack him, which can take some time but you won’t get the cops on you if you do it right, or you can kill him and grab the phone, which will save you some time but you’ll need to lose the cops before you can enter the casino.
After you’ve entered the casino, you’ll need to bring out the sightseer app on your phone to find a wifi signal. After you’ve located the wifi signal, you’ll need to figure out the vault contents. Beware that you only have a limited time to do this (2 min).
Since it’s probably your first time, I would recommend that you go through every camera to scope out each POI. The target will be cash since it’s your first time, which has a payout of 2.1 mil on normal. The first time will always be cash (payout of $2,115,000 on normal), but if it’s not your first time, the targets can be either cash, artwork (payout of $2,350,000 on normal) or gold (payout of $2,585,000 on normal).
There is a 4th target, which is diamonds (payout of $3,257,100 on normal) however this vault content is only available for special occasions and has been removed from the vault contents.
If you do the heist on hard by doing the same approach after you’ve done another one, the payout will be 10% larger. If you’ve completed all 3 approaches to the heist, you can cancel the heist which can be helpful if you’ve got a bad target. Link to this is here.
Step 4: Selecting your approach
Once you’ve finished the vault contents mission, you’ll be able to select your approach.
There are 3 approaches to the diamond casino heist. Silent and Sneaky, The Big Con and Aggressive.
For beginners, I would recommend alternating between Big Con and Aggressive, because those are the easiest ones. For Big Con, choose the Gruppe Sechs disguise for the easiest entry. Aggressive is good for newer players however it does end up in a lot of money loss. After you’ve got the gist of it, alternate to doing Silent and Sneaky in place of aggressive for a bigger payout.
Step 5: Selecting your support crew
After you’ve selected your approach, you’ll need to select your support crew before you can do any of the prep missions.
Selecting your support crew is very simple. You’ll need a gunman to source guns, a driver to source cars, and a hacker to delay the nerve agent inside the vault.
Selecting your support crew depends on the approach and target in the vault. For Big Con, SnS, any target EXCEPT for art, you’ll want the worst gunman (Karl Abolaji, take his Micro SMG on big con, heavy revolver on aggressive and on SnS the choice is up to you), the worst driver (Karim Denz, take his sentinel classic) and the best hacker available to you, for most people, this will be Paige Harris (unlocked when the Terrorbyte is purchased, gives 3:25 in the vault when undetected and 2:23 detected).
For aggressive, you’ll still want to have the worst driver and best hacker, however, the gunman is up to you since you’ll be using guns a lot. I normally go with Charlie Reed (unlocked when purchasing a hangar), he takes a 7% cut (2% more than Karl) and gives you an assault SMG, however, you can get by with Karl, as every gunman gives you an SMG to go along with another weapon, which is still a perfectly fine weapon.
For Big Con, SnS and the target is Art, if you and your heist partner can both hack very well, you can get by with Yohan Blair (takes a 5% cut and gives you 2:51 in the vault if you are undetected and 2:01 if you are).
Step 5.5: Secret heist crew members
There are 2 hidden heist crew members that can’t be unlocked by purchasing a business like most heist crew members. There 2 are Patrick McReary and Avi Schwartzman. Patrick McReary is a gunman who takes an 8% cut and gives the choice a Combat MG or an Assault Shotgun in aggressive. Avi Schwartzman is a hacker that takes a 10% cut and gives 3:30 undetected in the vault and gives 2:22 if you are detected. To unlock Patrick, he spawns as a random event around the map. He spawns in a police car that you will need to hijack. A guide is linked here. To unlock Avi, you’ll need to destroy 50 signal jammers that are located around the map. A guide is linked here.
Step 6: Prep Missions
Now that you’ve selected your support crew, you’ll be presented with a plethora of prep missions. Some mandatory and some optional. To complete these missions, I suggest that you use a Kuruma, Buzzard, or Oppressor Mk2 to make your life easier. In some prep missions, you will not be able to call Lester, so be prepared. All of the missions can be done solo but it makes it easier if you have a friend with you to help you out.
Now onto the optional prep missions. Optional prep missions, are, as the name suggests, optional. The optional prep you should do depends on the approach. If you own a penthouse and have completed all of the missions, you will gain access to the security intel mission. It’s very easy to complete and you will only need to do it once. A nice trick is that the gauntlet actually spawns when you start the mission, not when the cutscene is triggered, so you can just shoot the driver and take the gauntlet. A guide will be linked below.
Let’s start with Silent and Sneaky. For Silent and Sneaky, the optional prep missions depend on your skill level. If you’re an experienced player, you don’t need to do much, only level 2 security passes. Power drills you can do if you think you have enough time. However, if you are a very new player, I’d recommend that you do patrol routes, Duggan shipments (you only need to destroy 3 to get rid of their bulletproof helmets), level 2 security passes, emp device and infiltration suits and power drills if you think you have enough time. If you do all these, the heist should be a breeze.
Going onto the Big Con, if you’re doing Gruppe Sechs, you don't need to do much. You only need to go through one door if you exit out the staff door, so you can decide if you want to do level 2 security passes or not. Patrol routes do make things easier, however are not necessary. Again, only do power drills if you think you have enough time. Make sure you do exit disguises. Noose and firefighter are exactly the same, so do firefighters since it has an easier mission.
For aggressive, again, patrol routes make it easier but are never necessary. Make sure to do Duggan shipments. You can solo it, but it will be much easier with another person. If you don’t get them all you can just close the game and you’ll be able to do the mission again. Reinforced armor allows you to take more damage, so I would recommend it even if it makes you slower. Be sure to also do boring machine as it allows you to enter through the sewers. Make sure to also do level 2 security passes unless you really like hacking doors.
Step 7: Finding people to play with
Now that you’ve completed all your required prep missions, you need some people to play with. If you don’t have any friends to play with, I recommend checking out HeistTeams or the GTAO Discord LFG Channels to find people to play with. Make sure to have good communication between your teammates otherwise the heist will be in chaos.
Step 8: Completing the heist
Now that you’ve got a solid heist crew waiting to grab all of that sweet loot out of the casino’s vault, you’ll be able to start the heist. If you're doing aggressive, the plan is pretty simple, shoot your way in, grab the loot, then shoot your way out. The easiest entry for aggressive is sewers, and the easiest exit is the eastern roof terrace. If you exit through the staff lobby, you’ll get shot a ton when going over the racetrack, however, if you exit through the roof terrace, you can shoot the guys behind the stones on the racetrack then safely parachute down.
For The Big Con, I’m going to assume you’re doing the Gruppe Sechs approach. By doing the Gruppe Sechs approach, you can pretty much waltz into the vault and back out of it, just be careful that this has some limitations. When going back up the stairwell/elevator to the casino access floor, the guards will have checked the vault and know it’s been robbed, so you disguise ain't gonna work anymore. I strongly suggest getting exit disguises, as they will greatly help your escape. The easiest exit for this is the staff lobby.
For SnS, I’m not really going to go into too much detail here because there’s a full video linked below. What I will talk about is when to use the emp (If you did the prep mission). I recommend emp’ing when you’re at the vault access floor, allowing you to waltz into the mantrap, or when you're coming back up to the casino access floor and are in the mantrap. Be warned that if you decide to get the daily vault when you trigger the emp, the emp’s timer will run out before you can get to your exit, so plan ahead. The easiest entrance for this is the staff lobby and the easiest exit is also the staff lobby.
Tips and tricks to complete the heist
Useful media

Diamond Casino Heist FAQ
Welcome to the Diamond Casino Heist FAQ! This thread is going to go through all of the new changes and content added to the Casino Heist DLC. The information in this thread is up to date as of 28/7/2020.
Release Date
Announced on December 5th and released on December 12th, 2019, the Diamond Casino Heist is the latest DLC to come to GTA Online as of July 25th, 2020. This DLC adds a bunch of new content, including new vehicles, properties, vehicles, and a brand new heist!
New Content
Vehicles:
Maxwell Asbo (SSASA): $306,000 - $408,000
Karin Everon (SSASA): $1,106,250 - $1,475,000
Lampadati Komoda (Legendary): $1,275,000 - $1,700,000
Vapid Retinue Mk II (SSASA): $1,215,000 - $1,615,000
Ubermacht Rebla GTS (Legendary): $1,175,000
Maxwell Vagrant (SSASA): $1,660,500 - $2,214,600
Grotti Furia (Legendary): $2,055,000 - $2,740,000
RUNE Zhaba (Warstock): $1,800,000 - $2,400,000
Karin Sultan Classic (SSASA): $1,288,500 - $1,718,000
Nagasaki Outlaw (SSASA): $951,000 - $1,268,000
Declasse Drift Yosemite (SSASA): $981,000 - $1,308,000
Dinka Sugoi (SSASA): $918,000 - $1,224,000
Dinka Blista Kanjo (SSASA): $435,000 - $580,000
Nagasaki Strider (Legendary): $502,000 - $670,000
Dewbauchee JB 700W (Warstock): $1,470,000
Overflod Imorgon (Legendary): $2,165,500
Albany V-STR (Legendary): $1,285,000
Progen PR4 (Legendary): $3,515,000
Ocelot R88 (Legendary): $3,115,000
Nagasaki Blazer Lifeguard (Warstock): $62,000
Brute Boxville (Warstock): $298,500 - $398,000
Declasse Bugstars Burrito (Warstock): $450,000 - $598,000
MTL Fire Truck (Warstock): $2,471,250 - $3,295,000
Declasse Lifeguard (Warstock): $865,000
Brute Stockade (Warstock): $1,680,000 - $2,240,000
Weapons
Ceramic Pistol (Ammunation): $20,000
Navy Revolver (Unlocked after finishing the Los Santos Slasher treasure hunt): Free
Properties
The release of the Diamond Casino Heist DLC introduces a new property: arcades. Arcades are a passive business that allows you to host the diamond casino heist. The maximum daily income of the arcade is $5,000.
They are purchasable from Mmazebankforclosures at 6 different locations. The cheapest is at $1,235,000 (Pixel Pete’s, Paleto Bay) and the most expensive being at $2,530,000 (8-bit, Vinewood Hills).
Customization options on offer are 2 arcade styles, $290,000 - $470,000, 8 mural options, $50,500 - $107,500, 8 floor options, $78,000 - $165,000, 8 neon art styles, $107,500 - $320,000, personal quarters, $150,000, high score screens, $295,000 and a garage $215,000. 2 extra options are available to purchase from the arcade computer, which are the master control terminal, $1,740,000 and the drone station, $1,460,000. A variety of arcade games are also available to purchase, ranging from $90,000 to $420,000.
Credits
u/Pepperooney_ for adding a bunch of info on the tips and tricks section
u/what_it_dooo for suggesting the roof terrace and the hacking device trick
submitted by CausticPenguino to gtaonline [link] [comments]

Diamond Casino Heist grinding guide

I haven't seen a good comprehensive guide for this, despite it being the best money making method in the game, so I thought I'd write a guide about it.

What is the Casino Heist and why should I do it?

The Casino Heist is semi-challenging PvE content for 2-4 players. As of August 2020 it's the best paying grind in the game, paying out $1.5-$2 million split between heist members every hour and a half. If you're doing setups with one friend, you're both effectively earning ~$80k per setup mission.
If you have no friends who play GTA:O, try to find a buddy in game or on HeistTeams
It's possible to get even higher payouts, but discussing glitches is against the rules of this subreddit; go to gtaglitches for that stuff.

Getting Started

To do the Casino Heist you need an Arcade, preferably Eight-Bit (Vinewood) or Videogeddon (La Mesa) as they're the closest to the Casino and setup missions.
Not required, but strongly recommended as they'll make setup missions much easier:

Scoping and Vault Contents

All Points of Interest
All Access Points
Cash has the worst payout (up to $2.1 mil). You will always get cash the first time you host the Casino Heist.
Art has middling payout (up to $2.3 mil) but is very fast to steal, which means you can get detected, or hit the vault with fewer players, and still get the maximum take.
Gold is like cash but gives much better payout (up to $2.6 mil), with the disadvantage of making you run slightly slower when you leave the vault.
Diamonds only appear during special events, but have the highest payout for vault contents (up to $3.6 mil).

Choosing Approaches

The Big Con is the best approach, since the security tunnel entrance + Gruppe Sechs disguise takes you straight to the vault. Always choose it when possible.
Silent & Sneaky is like The Big Con, but is more difficult and takes longer.
Aggressive is relatively fast, but gives less time in the vault, making it much harder to get the maximum take for any target except Art.
In general, you should choose Aggressive for Art, The Big Con for other targets, and Silent & Sneaky only as a last resort. You should also choose Hard mode whenever possible as it gives you a 25% higher take.

Support Crew

Your Hacker is the most important support crew member, as they determine how long you have in the vault, and therefore your maximum take. My go-to is Paige Harris, who you unlock by owning a Terrorbyte. Avi Schwartzman is equally good and can be unlocked by destroying all Signal Jammers. If you don't have either of them, Christian Feltz is a decent stopgap measure; just be aware you'll have a good chance of missing out on profits.
The Driver determines your getaway vehicles, and is largely irrelevant since most people ignore the getaway vehicles and jack a car or a helicopter for their escape. I always go with Karim Denz and source the Sentinel Classic. It's only worth getting a more expensive driver if you want to unlock a car's trade price.
The Gunman determines the weapons you'll be using in the run. Again, mostly irrelevant, since Karl Abolaji's weapon loadouts are good enough even for a Hard Aggressive approach. Only get a more expensive gunman if you're going Aggressive and aren't confident in your headshotting skills or those of your crew.

Optional Preps

I don't recommend paying to skip any of the preps, because it eats significantly into your profits, and unlike MC/bunker missions, you can't easily make back the cost by doing other missions in that time.
Mandatory for every approach. Remember to get level 2 security passes, not level 1. The mission is very easy and saves you from having to do lots of annoying hacking minigames during the final heist.
This is mandatory for Aggressive and Silent and Sneaky, as destroying at least 3 shipments will remove the bulletproof helmets from guards and allow them to be headshotted. Most people also do this for Big Con just to be safe. Having at least one other player in your organization, as well as a Buzzard or Oppressor Mk2, makes this mission very easy.
Unlocked after completing all Casino Penthouse missions, this is a once-off mission that reveals security cameras on the radar on all future casino heists. Do it when you unlock it.
Reveals guards on your radar. Not required, but useful on every approach, especially Silent & Sneaky. Do this if you have time.
This mission is relatively easy and the EMP saves a lot of headaches in a Silent & Sneaky run. Not required, but worth taking the time to do.
This unlocks the best entry route for the Aggressive approach where you tunnel straight to the vault. Not required (Staff Lobby is almost as fast) but it makes the approach to the vault very easy.
Don't bother with this mission, other than to play through it once or twice for fun. The money from the deposit boxes isn't worth your time.
These missions are annoying and the disguises aren't that helpful. Collecting all playing cards gives you a permanent exit disguise you can use; I recommend doing that instead and never having to worry about this prep.
This mission gives you night vision. Basically, it's only useful if you plan on using the EMP but don't know the casino floor layout. Do it the first time you do a Silent & Sneaky run; by the second time, you should be experienced enough that you don't need it.
This unlocks new outfits that reduce the damage you take during the heist finale. Personally, I hate this prep, because a) the mission is annoying, b) the finale is easy enough without it, and c) the armored outfits are ugly. Do it if you aren't confident in your shooting skills, or if you plan to do the heist with only two players.

Finale Screen

Buyer: Always choose the High Level buyer for the best payout. The only difference is that you have to drive or fly a few more miles after you lose the cops -- more than worth the extra percentage of the cut.
Decoy: This makes the helicopter getaway slightly easier on the Aggressive approach, or if you screw up either of the other two approaches. I don't think it's worth the extra cost, but it could be worth it if you find yourself constantly having trouble getting to the helicopter.
Clean Vehicle: Completely useless. Don't bother.

The Big Con

Entrance: Security Tunnel
Exit: Staff Lobby

Silent & Sneaky

Entrance: Staff Lobby
Exit: Staff Lobby

Aggressive

Entrance: Sewer or Staff Lobby
Exit: Staff Lobby

The Getaway

No matter which approach you take, you'll eventually end up outside the casino, on the main road, with a 5 star wanted level. There are two main strategies people use here.

Bugs

Bug: You're in a getaway vehicle far from any cops, but your wanted level won't go away. This happens because one of your heist teammates has high ping and the game is having trouble syncing your wanted levels.
Fix: Have everyone get out of the vehicle and wait until the bug goes away. If you're in a helicopter with no safe place to land, the offending teammate(s) may have to parachute out.
Bug: On Silent & Sneaky, guards take a few moments to spawn in after you disable the metal detector.
Fix: Don't go through the metal detector or shoot anyone until the guards finish spawning in.
Bug: The guards in the casino aren't moving, and the cameras have weird movement patterns or are facing towards walls.
Fix: Just keep going; this bug actually makes Silent & Sneaky / Big Con easier most of the time. If there's a frozen guard you can't get past, use the Nano Drone.
Bug: You're getting away from the casino undetected when the vision cones suddenly disappear from your radar. Despite this, the police aren't coming after you.
Fix: This is a visual glitch and you haven't actually been discovered. Just keep going.
Bug: Someone joins as a spectator, then leaves. You screw up the heist and have to restart. Then you fail the heist because "Your heist team quit."
Fix: Suck it up and reset.
Bug: You're suddenly busted because a body was found... even if you haven't killed anyone yet.
Fix: Suck it up and reset.
Bug: You're doing heist prep mission with a friend, and you can't pick up the equipment because "you can't steal heist prep while on a heist prep mission."
Fix: Suck it up and reset.
Bug: You collect a heist prep vehicle and drive to your arcade, but it doesn't trigger the end of the mission.
Fix: Suck it up and reset.
---
Hope someone out there finds this guide helpful. Comments and suggestions appreciated.
submitted by chinkeeyong to gtaonline [link] [comments]

Casino Heist Guide, what you need to know and other features

AS OF NOW I WILL NO LONGER BE UPDATING THIS GUIDE
I’ll start by going in order of missions and adding extras as needed by editing the TBA (to be added) as soon as I can review the information
Leave any information you can in the comments fill in and I’ll add it in when I can
——The Scope Out——
Difficulty: Very Easy
Time: About 10 minutes
Description: the player must scope out as many points of interest if the can for the most options
Miscellaneous:
Vallet Security guard Purple keypad Inside (dome) camera Outside (box) camera Vault Blueprints (in mrs bakers office)(requires casino penthouse, or a friend with said penthouse)
Access points:
Ground (3)
Main entrance (west) Waste disposal (north) Staff lobby (east)
Roof terrace (4)
2 doors on the north side 2 doors on the east side
Roof (2)
North helipad South helipad
Underground (2)
Security tunnel (under dirt track) Sewer (the drainage ditch by the casino, there’s an entrance at the beginning of it, head down until you see some metal bars that would lead under the casino)
-important notes-
Once you have discovered every point of interest available in this setup, you won’t be able to do this setup for other heist because all poi’s are now permanently unlocked
——Vault contents ——
Difficulty: Very Easy
Time: about 5 minutes
Description: You are trying to find your target, the valuables you’ll be stealing during the heist To start this setup, you hack a guards phone to get into the casino’s system and then enter the casino to walk around and find a strong enough signal for Lester to hack into the cameras BE SURE YOU FULLY ROTATE ALL 6 CAMERAS TO THE TO UNLOCK THE REST OF THE POI’S, if already unlocked all poi’s just skip to the vault camera.
When scouting out the target it is completely random chance what you will be stealing from the casino
Cash is the basic takes and take a while to grab, but it can still pay about 2.1million Normal and 2.4million Hard total (minus crew cuts)
Paintings have better value and are the quickest to grab, to get them you must cut out the paintings but again this is really fast so you might be able to get a cheaper hacker or spend the extra time grabbing lock boxes, with this take you can make about ??million Normal and 2.7million Hard (minus crew cuts)
Gold has great value, it takes time to grab just like cash but is also a lot heavier, this means you can no longer jump but the reward is worth it because it can pay about ??million Normal and 2.8million Hard (minus crew cuts)
There’s also a glitch to get a lot more gold off one tray so abuse it before it gets patched
Diamonds have the greatest value and have just been officially added to the loot pool, you grab trays of diamonds like you would cash or gold and they are worth about ??million Normal and ??million Hard (minus crew cuts)
———Crew members and Characters———
These are free mode missions and secrets that can affect the casino heist by giving access to new characters and crew
There is also the standard crew for comparison
——Optional Characters——
Yung Ancestor
Difficulty: Very Easy
Time: 2 minutes
Effect: adds another route to “The Big Con” Description: Head to the casino and go up to the roof terrace to enter a cutscene with the celebrity, afterwards Lester will contact him to ask if he would like to be involved with the job, a few minutes later you will get a call from Yung Ancestor saying he will help but needs a few favors to trust you
Find the rest of this missions details at the “Setups” section
——Hackers——
—Rickie Lukens—
Cut: 3%
Skill: Poor
Requirements: None
Vault time when undetected: TBA
Vault time when detected: about 1 minute 30 seconds
Notes: Please do not even consider using rickie
—Yohan Blair—
Cut: 5%
Skill: Good
Requirements: None
Vault time when undetected: TBA
Vault time when detected: TBA
Notes: TBA
—Christian Feltz—
Cut: 7%
Skill: Good
Requirements: None
Vault time when undetected: TBA
Vault time when detected: TBA
Notes: Use this character if you don’t have access to the next two
—Paige (Unlockable)—
Cut: 9%
Skill: Expert
Requirements: own a terrorbyte
Vault time when undetected: TBA
Vault time when detected: TBA
Notes: this is the best character to use since she is slightly cheaper then Avi
—Avi (Unlockable)—
Cut: 10%
Skill: Expert +
Requirements: “Destroy Signal Jammers” Free mode mission
Difficulty: Easy
Time: 20-40 minutes
Description: destroy all 50 signal jammers hidden across San Andreas for money and Avi’s services (guides available on YouTube)
Vault time when undetected: TBA
Vault time when detected: TBA
Notes: This character is great but if you have Paige use her since she’s slightly cheaper, the difference in time is minuscule
——Drivers——
(Unknown: unlockable) TBA this character has not been found yet
—Karim—
Cut: 5%
Skill: TBA
Requirements: None
Vehicle selection:
Sentinel Classic (best choice)
Weeni Issi Classic
Asbo (worst choice)
Kanjo
Notes: This driver is the best to pick, they always leave the cars as close to the staff lobby as they can
—TBA—
Cut: TBA
Skill: TBA
Requirements: None
Vehicle selection: TBA
Notes: TBA
—TBA—
Cut: TBA
Skill: TBA
Requirements: None
Vehicle selection: TBA
Notes: TBA
—Chester McCoy—
Cut: 10%
Skill: Expert
Requirements: None
Vehicle selection:
Vagrant
Everon
Zhaba
Outlaw
Notes: TBA
——Gunners——
—Karl Abolaji—
Cut: 5%
Skill: Poor
Requirements: None
Weapon selection:
TBA
Smg and molotovs (aggressive)
Micro smg (Big Con)
Double barrel shotgun (Big Con)
Notes: TBA
—Charlie Reed—
Cut: 7%
Skill: Good
Requirements: None
Weapon selection:
TBA
Machine Pistol (Big Con)
Sweeper Shotgun (Big Con)
Notes: TBA
—Patrick “Packie” McReary (unlockable)—
Cut: 8%
Skill: Expert
Weapon selection:
TBA
Compact rifle (Big con)
Sawed off shotgun (Big con)
Combat MG MKII (Aggressive)
Difficulty: Easy-Medium
Time: Random Chance
Requirements: “Rescue Patrick” Free mode mission
Description: find a police van blaring it’s siren driving around Los Santos and Blaine county, when close enough a blue arrow will appear over the van and a blue dot will show up on your map indicating the vans location, by getting even closer Packie will ask you to help him and another person to “give us a hand?” The implication here is he wants you to steal the van and drive it
the way to go about this is just to shoot the van enough and it will eventually stop, allowing you to steal it and bring it to Packie’s safe house at Vespucci beach,
Notes: there is a 5 minute time limit that begins when you enter the van
Packie has the best weapon selection in aggressive but this does not outweigh how much he cost this is player choice
—Gustavo Mota—
Cut: 9%
Skill: Expert
Requirements: None
Weapon selection:
Carbine rifle (Big Con)
Assault shotgun (Big Con)
Notes: TBA
—Chester McCoy—
Cut: 10%
Skill: Expert
Requirements: None
Weapon selection:
TBA
SMG MKII (Big Con)
Bullpup Rifle MKII (Big Con)
Notes: not recommended because of cost
——Approaches——
It’s recommended to have 3 or 4 players for the best take
—SILENT AND SNEAKY—
Stealth difficulty: Hard
Loud Difficulty: Medium-Hard
Time: 15-20 minutes (minus restarts)
Description: Silent and sneaky is one of the stealth approaches, you go inside with tactical gear, night vision, suppressed weapons, tasers, and an emp bomb (if the setup is complete) that the host can activate (explained below) This hiest allows you to slip in undetected and you can still slip out undetected.
-Things to note-
When you enter the vault you will have a certain amount of time depending on your hacker and whether or not you are detected by the time you arrive to the vault, if you fail to leave the vault before the timer hits “0” gas will fill the vault and the alarm will trigger
Guards will be alerted to the following: seeing you, shooting a guard without a headshot (they yell), killing a guard next to another, a dead body, a bullet flying past them, a bullet hitting a wall, a guard watching you destroy a camera, and hearing unsuppressed gunfire
The casino will raise the alarm for the following: a guard being alerted, a camera spotting you, a camera spotting a dead body destroying more then one camera, and not leaving the vault before the clock hits “0”
Guards are oblivious to the following: getting a headshot or stealth melee even if the guard yells, destroyed cameras, the sound of broken glass, and the sight of broken glass
You can disable cameras with the taser, but they will come back online, you can also shoot and destroy one camera but destroy any more and the alarm will sound
If the host completed the EMP setup, they will have access to a phone app named “Detonate EMP” this will set off the EMP of course knocking out all electricity for about 1-2 minutes, this includes: cameras, locked doors, elevators, and lights (this will make guards have a really small cone of vision)
-Important notes-
Triggering the EMP does not raise the alarm (credit goes to u/Aleapp2556 for discovering this)
Not breaking stealth until outside will give an award
You can restart the heist at anytime by running out of lives
-Best plan of attack-
Enter the south helipad
Exit the staff lobby
High level buyer
Decoy driver (optional, lowers how many stars you have)
-Steps-
Enter the cargobob
Parachute to the casino
Rappel down the elevator shaft
(You are now in the staff lobby)
Take out everyone quietly
Proceed to elevator
(You are now at vault security)
Take out the remaining guards quietly
Enter the mantrap
Drill open the vault
(You are now in the vault and the timer has started)
Grab as much loot as possible, Dedicate one person to hacking
Leave before the timer ends
Exit the mantrap
Take the elevator or stairs up
(Alarm is now raised, but you are still undetected)
Take out the remaining guards and exit through the staff lobby
Get in the getaway car
Race to Paleto Bay
Escape the cops
Finish the heist
-Overall-
the hiest is slow and very difficult so this may not be the best option for grinding
—AGGRESSIVE—
Difficulty: Medium
Time: 8-11 minutes (minus restarts)
Aggressive is loud and violent, you shoot your way to the vault, blow it open, melt open the gates and steal the loot
-Things to note-
This heist is extremely fast compared to the other two approaches, it can be and has been done in under 9 minutes with high level buyers
there are no drills or hack in the vault itself, just explosives and thermal charges
You can restart the heist at anytime by running out of lives
-Best plan of attack-
Enter sewer(you blow a hole right into the security-room just before the mantrap leading to the vault)
Exit staff lobby
High level buyers
Gunner decoy (optional, but lowers your stars)
-Steps-
Blow into the vault security room from the sewers
(You are now in the vault security room)
Enter the man trap
Blow open the vault
(You are now in the vault)
Set off a thermal before you start grabbing and try to just get everything you can
Exit the vault
Exit the mantrap
Go to the staff lobby via elevator
Exit staff lobby
(At this point stealth no longer matters)
Enter getaway cars
Race to paleto bay
Escape police
Finish heist
-Overall-
this heist is fast and effective and I recommend cycling between both this and the big con
—THE BIG CON—
Stealth Difficulty: Easy or Medium-Hard (depends on route)
Loud difficultly: Hard
Time: 10-13 minutes (minus restarts)
The Big Con is the another stealth approach, but it’s less stealth and more lies and deceit, you use disguises to get your way into the casino with all your tools and equipment needed for the job
-Important things to note-
You only have a ceramic pistol unless you pick up your stashed weapons, but if you pick up those weapons you can no longer pass through metal detectors
Your weapons are not suppressed
Gruppe sechs can get inside the vault no problem
You unlock the ceramic pistol after you are done HOSTING The Big Con
Not breaking disguise until outside will give an award
You can restart the heist at anytime by running out of lives
-Best plan of attack-
Enter Gruppe sechs disguises
Exit noose disguises
Enter security tunnel
Exit staff lobby
High level buyer
Gunner decoy (lowers stars, only helpful if you are actually caught)
-steps-
Enter the security tunnel as gruppe sechs
Park the van
Get into the elevator
(You are now in the vault security room)
Walk on by the guards
Enter the man trap
A lone guard lets you into the vault, you knock him out
(You are now in the vault)
Grab the loot, mind the hacking, one mess up and the alarm goes off
Exit the vault
exit the mantrap
Take the stairs
(Alarm is raised but no one knows where you are)
Take the route to the laundry room
Change outfits
Exit staff lobby NOT MAIN ENTRANCE
(At this point stealth no longer matters)
Get to getaway vehicles
Race to paleto bay
Escape cops
Finish heist
-Overall-
this heist is very clean and quick if you do it right, id recommend doing this and aggressive if you really want to grind it
——About undetected——
When you sneak into the vault undetected you gain bonus time to grab even more loot then you would if the alarm was raised, failure to leave the vault before the gas is released will raise the alarm;
but you still received the bonus time to grab the loot anyhow, so it’s all up to you to either get the extra few lootables or make a clean getaway
——Hard Mode——
Hard mode (just like in normal heist) gives bigger cut with less lives, but this also buffs the security of the place
The way you access hard mode is by playing through a heist (we’ll say aggressive) and then the next (the big con), after playing aggressive it will become locked and unplayable so you have to pick another approach like big con, after that heist is done aggressive will unlock but it will still be “too hot” this is hard mode and will give a bigger cut for a harder heist that’s why it’s best to cycle between both aggressive and big con
——Heist crew——
For the best take each time you need to select the perfect members for the job
-Gunner-
Cheapest gunner all the way avoid shotguns
-Drivers-
If you want more money chose the cheapest driver and pick the sentinel classic, but if you want the trade prices for all the new vehicles you’ll need to use them during a heist
-Hacker-
Now unlike the other two, an expensive hacker is necessary for this job, this person will provide you with more time in the vault, this is where Paige and Avi come in handy
——Setups——
Setups are needed to find the materials necessary to pull off this job, some are mandatory and you cannot start the job with out them, some are optional and can be avoided but also can be the difference between dealing with a few enemies or a few mini-juggernauts
-Weapons-  Need: Mandatory
Difficulty: Easy
Time: 5-8 minutes
Description: The player needs to steal untraceable weapons for the job, a pistol, a main weapon, and a piece of equipment depending on the approach
-Getaway vehicles-
Need: Mandatory
Difficulty: Easy
Time: 3-8 minutes
Description: The player needs to steal 2 vehicles that have just been imported into the US and bring them back to the arcade, if the cars are badly damaged you will have to pay a small fee to repair then on delivery
Important notes
The vehicles can be upgraded with
Level 1: bulletproof tires 10k (recommended)
Level 2: max brakes and transmission and level 1 upgrades 15k
Level 3: turbo and max engine plus level 1&2 upgrades 25k
-Hacking device-
Need: Mandatory
Difficulty: Easy
Time: 5 minutes
Description: the player(s) go to a location being investigated by the FIB, the player(s) need to kill the FIB agents
Important notes
You can be in a guards vision but not for too long
Once you have the device and take the elevator down the guards will begin to shoot you
-Vault key cards-
Need: Mandatory
Difficulty: Easy
Time: 3-7 minutes
Description: the player(s) need to go to 2 separate locations and knock out or kill two security guards on their time off to steal their key cards
-Patrol routes-
Need: Optional
Usefulness for Sneaky and Silent: Needed
Usefulness for Aggressive: not necessary
Usefulness for The Big Con: Helpful
Difficulty: Easy
Time: 2-5 minutes
Description: the player(s) need to go to a parking lot where security guards have gathered, the player(s) will be looking for a car with a certain license plate that Lester will send, Once the player(s) find the car, they will need to open the trunk, take a picture, and send it to Lester
Important notes
This mission can be done by stealth
The car is always a black or light brown Falon GT convertible
-Dugan shipments-
Need: Optional
Usefulness for all heist: Absolutely Required
Difficulty: Medium
Time: less then 10 minutes
Description: The player(s) go around all of San Andreas to destroy 10 security shipments for the casino’s guards (this includes vans, boats, and helicopters)
Effect: for every couple of shipment destroyed, the guards armor will become weaker
No shipments destroy: every guard will have the health of a Cliffford Cyborg juggernaut
7 shipments destroyed: Health of a NOOSE squad member
10 shipments destroyed: Heath of a cop with body armor (3 Star wanted level officer)
Important notes
It is recommended to have 2 players in weaponized vehicles to destroy all the shipments
-Security Intel-
Need: Optional
Usefulness for Sneaky and Silent: Needed
Usefulness for Aggressive: not necessary
Usefulness for The Big Con: Helpful
Difficulty: N/A
Time: N/A
Description: The player needs to own a casino penthouse and do all casino missions for mrs baker
Effect: allows players to know the locations and vision of all cameras in the casino
Important notes
Once this setup is completed once it will be completed permanently
-Power drills-
Need: optional
Usefulness for all heist: Player’s choice but not necessary
Difficulty: Easy
Time: 5-8 minutes
Description: the player must steal power drills from a construction site by stealing a van and delivering it to the arcade
Effect: Gives the ability to drill open safety deposit boxes for a little bonus money (does not outweigh the main target in value)
Important notes
These missions can be completed by using non lethal tactics
-Security key cards-
Need: optional
Usefulness for all heist: absolutely required
Difficulty: Easy
Time: 5-8 minutes
Description: the player must steal a security key card from a casino staff member
Effect Card Level 1: has the ability to give you access to few doors and access points, but nothing else in the higher security areas, those points will need to be hacked
Effect Card Level 2: gives player full access to all casino doors and elevators other then those in the vault
(A level 2 keycard is highly recommend and should be used in every single heist)
——Approach specific setups——
Some setups are specific to certain approaches and can be mandatory or optional
—Silent and Sneaky Setups—
-Vault Laser Drills-
Need: Mandatory
Difficulty: TBA
Time: TBA
Description: the player(s) need to steal 2 military grade laser drills to drill open the vault door
-TBA-
-TBA-
-EMP-
Need: optional
Usefulness: helpful
The player uses a cargo bob to carefully steal a EMP bomb and deliver it to the power station just across the road from the casino
Effect: give the host the ability to call the EMP to detonate it, this will shut down all electronics and lights for 1-2minutes, this mean cameras, locked doors, and metal detectors will be shut off during this time, and since the lights are off the guards have limited visibility, about 1 foot of vision in front of them
Important notes
Triggering the EMP does not raise the alarm (credit goes to u/Aleapp2556 for discovering this)
—Aggressive Setups—
-Vault explosives-
Need: Mandatory
Difficulty: Easy-Medium
Time: 8-18 minutes
Description: the player(s) must travel to a part of the ocean to steal explosives from an underwater mining operation to blow open the vault door
-Thermal Charges-
Need: Mandatory
Difficulty: Easy-Medium
Time: 8-16 minutes
Description: the player(s) must steal thermal charges to melt open the gates inside the vault
-Reinforced armor-
Need: Optional
Usefulness: helpful
Difficulty: Easy-Medium
Time: TBA
Description: The player(s) steals a few sets of experimental armor from a faction to use in the heist as an option of clothing
Effect: unlocks the armor set to be used during the casino heist, the armor is like hiest heavy combat armor when used during the casino heist giving the players more Health but less Speed
-Boaring machine-
Need: Optional
Usefulness: TBA
Difficulty: Easy
Time: TBA
Description: The player steals a drilling machine from a driver hauling the machine
Effect: TBA
—The Big Con Setups—
-Drills-
-Disguises-
-TBA-
——Phase 1 equipment——
On the phase 1 planning board you can buy equipment for finding points of interest or practice on mini-game type puzzle you need to complete while going to or when you reach the vault, you can buy equipment such as:
a model of the casino for $130,000 (Which shows points of interest)
A replica of the casinos security system for $425,000 (for practice with hacking)
And a replica vault door for $900,000 (for practice with drilling)
By taking photos of the security system and vault blueprints in the casino you unlock the option to buy the security system and vault door for practice
Once the equipment is purchased, it will stay permanently in your arcades basement
In order to practice you will need the vault drills (explosives do not count) and/or the hacking device
These items will need to be sourced each time you start a new heist if you wish to practice
My personal recommendation is to avoid this equipment as it’s price greatly outweighs its purpose, since everything can be learn relatively easy during the actual run
——Hacking——
Here’s a quick guide on the hacking during the casino heist
First it should be noted that failing or aborting a hack while undetected will trigger the alarm
There are two types of hacking
Hack 1: Memory
A 6x6 panel of dots will randomize in a pattern of 6 dots going left to right, the player’s job is to memorize this pattern and recreate it to pass the hack, they player may need to do this several times
These hacks have been found really difficult and can be skipped entirely by having a level 2 keycard
Hack 2: finger print
The player is presented with a full image of a finger print and 8 fragmented images of a finger print, all the player must do is select 4 of the 8 fragments that match the full finger print and run the scan
This isn’t as hard as the memory hack, but this can waste time, so be quick but be sure in your decision
A tip for this is to go ahead and match the obvious ones and then study the smaller details of a fragment to try to find it on the full image
——Bugs, Exploits, and other Glitches——
PATCHED If the player leaves the session before finishing “Vault contents” the player can replay the setup for a chance at a better target such as paintings and gold instead of cash
During the heist, a police maverick will spawn on the roof of a nearby police station, the players can grab it before it takes off, but once it’s gone from the helipad it won’t respawn during the same heist even after a quick restart
PATCHED The player can duplicate the gold bar on a tray by leaving a single bar and leaving the tray, start collecting the tray again to spawn a new set of bars
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diamond casino heist crew members video

The Diamond Casino Heist is a content update for Grand Theft Auto Online, released on December 12th, 2019. 1 Description 2 Content 2.1 The Diamond Casino Heist 2.2 Properties 2.3 Jobs 2.4 Characters added to GTA Online in this update 2.5 Character Customization 2.6 Collectibles 2.7 Weapons 2.8 Vehicles 2.9 Radio 3 Changes 4 Discounts & Bonuses 5 Gallery 5.1 Official Screenshots 5.2 GIFs 5.3 The hidden/unlockable crew members are: Gunmans Charlie Reed. Requires purchase of a Hangar. Chester McCoy. Requires purchase of a Bunker or Arena Workshop. Patrick McReary. Requires completion of freemode event, where you steal a police vehicle with Packie on the back and drop him in the designated location after losing the cops. Hi there all! I am currently looking for players to join my crew to assist in the Set-up and Completion of Diamond Casino Heists in a effort to raise funds for the upcoming Cayo Perico Heist update!. Though the crew is new to the game, the goal is to also partake in other events such as the new Cayo Perico Heist (due to release Dec 15th) along with Contact Missions, Car Meets and other Social GTA DIAMOND CASINO HEIST PAYOUTS. According to the team at GTA Boom, the below figures is the maximum potential payout players can earn in the Diamon Casino Heist:. GTA Online Diamon Casino Heist Maximum Payout: • Cash - $2,115,000 • Artwork - $2,350,000 This guide will tell you exactly how and when to find all the special heist crew members. There has been alot of confusion as to when the random events trigger to get all the members unlocked. I spent less than 15 minutes in-game to unlock all the members on my playthrough. Read the guide and remember the key missions for easy unlocks. Best crew for Diamond Casino Heist. HELP. Which of the gunmen, drivers and hackers is useful? And which car for that specific vehicle? 6 comments. share. save. hide. report. 100% Upvoted. This thread is archived. New comments cannot be posted and votes cannot be cast. Sort by. best. level 1. More GTA Guides: 100% Completion Guide!How to Make Easy Money Everyday (Solo Guide).All Signal Jammers Locations (GTA Online / The Diamond Casino Heist).Mystery of the Los Santos Slasher / How to Unlock the Navy Revolver.How to Unlock Crew Member Patrick McReary (GTA Online).All Action Figures The Diamond Casino Heist is the biggest ever to hit GTA Online, and requires drawing up meticulous setup plans to walk away with the maximum payout. Here’s a run-down of the setup board for the The Diamond Casino Heist is a bit different from previous heists in GTA Online. There are several heist setup missions, and they will differ based on the approach you decide to take. Unlockable crew members for The Diamond Casino heist: How to find them? (No Spoilers on names or Heist Story Please) QUESTION. I already know Avi Schwartzman is unlocked from destroying all those signal jammers, but where do the other two for Driver and Gunman come from? 8 comments. share. save. hide.

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diamond casino heist crew members

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